From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <013f01c3a914$ce9c5da0$b9844051@insultant.net> From: "boyd, rounin" To: <9fans@cse.psu.edu> References: <1e3ac7475c67302f86694532b599f367@plan9.escet.urjc.es> Subject: Re: [9fans] keymaps question. would this be acceptable for you all? MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Date: Wed, 12 Nov 2003 13:02:11 +0100 Topicbox-Message-UUID: 8792dd88-eacc-11e9-9e20-41e7f4b1d025 > Regarding shift and control, the user driver already gets keys for shift-a control-a. you are assuming where 'a' is. the scan codes [song] remain[s] the same. > is there any other thing I'm missing? this not a simple problem. so you want to default to some minimal subset. the keyboard is a nightmare. i would propose some simple gui-ish thing that used a ps2 style mosue, but then we are in vga hell. so back up a bit. if you can see what you're typing then you can correct and let's _assume_ BS is where it should be or at that point BS and DEL blow away chars. so, no gui and using top level domains [two chars] will give you a keyboard map, in general. from there you can type. all the world's not a QWERTY (sic) ...