From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <019d01c000b0$6e4602e0$03c684c3@psychobasketcase.org> From: "Boyd Roberts" To: <9fans@cse.psu.edu> References: <01bffda4$a0a699c0$7cd2efd1@pkwksj.sjna.corp.dom>, <025f01bffe6b$5d356780$03c684c3@psychobasketcase.org> <398C15F9.3934CF7B@noSpam.ishtek.com> Subject: Re: [9fans] ugrading edition 2 graphics to edition 3 Date: Mon, 7 Aug 2000 22:45:32 +0200 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: f7bbe298-eac8-11e9-9e20-41e7f4b1d025 From: Alex Danilo > Boyd Roberts wrote: > > > i(ve seen samuel [tom kargill?]. it's intresting, but it's too much code. > > Rubbish. It's bugger all extra code inside sam. Everything is driven by the > pipes > to cscope, so no overhead unless you activate the extra features. Similarly > cin > is activated that way. It was an exercise in building a user environment that > is > modular and works nicer than things like IDEs today. > ok granted, alex, but it's still a reasonable swag of code in total. which is what i meant in the first place. concurr on 100% on your last sentence.