From mboxrd@z Thu Jan 1 00:00:00 1970 Content-Type: text/plain; charset=us-ascii Mime-Version: 1.0 (Apple Message framework v1077) From: Paul Lalonde In-Reply-To: <4897B6D1-E7D7-45B1-A38D-64104AB53FC5@gmail.com> Date: Fri, 27 Nov 2009 10:02:28 -0800 Content-Transfer-Encoding: quoted-printable Message-Id: <04953BC9-CEA0-4154-8A3E-FAE965AD6988@telus.net> References: <4897B6D1-E7D7-45B1-A38D-64104AB53FC5@gmail.com> To: Fans of the OS Plan 9 from Bell Labs <9fans@9fans.net> Subject: Re: [9fans] Mac multi-touch mice and p9p acme anyone? Topicbox-Message-UUID: a4817194-ead5-11e9-9d60-3106f5b1d025 Yes. It's a mod to devdraw that re-interprets mouse-down to mean "read = the virtual buttons" and passes those along. The hardest part is = adjusting the "landing zone" for the buttons - it turns out thirds isn't = where I click :-) It would be a good job throughout the desktop if I could figure out how = to suppress delivery of the real button clicks (filter them out of the = desktop event queue), but I've not managed that yet. Paul On 2009-11-27, at 8:35 AM, Eric Van Hensbergen wrote: > Proper acme chords? I futzed with it before with the previous apple = mice and couldn't get it to work. This with the new multitouch mice? >=20 > -Eric >=20 > Sent from my iPhone >=20 > On Nov 26, 2009, at 1:58 AM, Paul Lalonde wrote: >=20 >> I wound up with one of these today, and I just had to mess with it = enough to get chording working through the multi-touch interfaces. I = have no idea how it behaves on a trackpad, but the top 20% of my magic = mouse is now 3 separate buttons with reasonable tapping and chording = behaviour. I can tar up my new devdraw for anyone who cares. >>=20 >> I had to make a small change to the build system required to make = this work as well. I had to add a -F/System/Library/PrivateFrameworks = to the 9l script - where's the right place to do this for a single = project? >>=20 >> Paul >>=20 >>=20 >=20