From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <0c9101c3bc1b$ab0869a0$b9844051@insultant.net> From: "boyd, rounin" To: <9fans@cse.psu.edu> References: Subject: Re: [9fans] CJK Support MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Date: Sat, 6 Dec 2003 18:09:10 +0100 Topicbox-Message-UUID: 9c66382c-eacc-11e9-9e20-41e7f4b1d025 > if you're looking at entering just a few foreign chars man 6 keyboard > (how to type characters) that does not address the problem. while everyone's 'amused to death' and writing drivers for whacko h/w i'd like to be able to type characters on small n number of keyboards (where n > 1). this is an essential part of any install process -- all the world is not CONUS qwerty. internationaliSation is hard and plan 9 does it badly. yup, so we got Runes [for all those Zep fans out there] but for the people who have never seen a CONUS qwerty keyboard it's gonna be tricky. even if you have used one it's still hard. if you can't install it, well, it's not gonna be used. it doesn't matter how good the ideas are or the technology is. if you can't install it (or give up in disgust), well it's not gonna be used. btw: this is limited to roman alphabets -- no, this is wrong, it's limited to the case that when you hit a key it should produce the same character that is marked on the keytop [russian reminded me of this]; japanese and chinese pose a real nightmare. i've seen how the japanese address the problem and it's a real mess. however, with touch screens, mouse pads, etc and character recognition you could write it, but it's impractical for coding and installation. bbtw: The knights rush into a cave, huffing and puffing, to take cover from the vicious onslaught of the Killer Rabbit. Arthur: RUN AWAY! RUN AWAY!! Bedevere: Okay, how many did we lose? Arthur: Well...Gawain...Ector...and Bors. That's five. Bedevere: Three, Sire! Arthur: Three. And we can't risk another try, that rabbit's dynamite! All: Hmmmm.. Robin: Maybe if we attack it, it will get confused, and make a mistake! (pause) Arthur: Like what? (longer pause) Robin: Ummmm.... Lancelot: Have we got bows? Arthur: (quickly) No. Galahad: (brightly) We *have* the Holy Hand Grenade, Sir! Arthur: Of course! 'Tis one of the sacred relics that Brother Maynard carries with him! Brother Maynard! Bring out the Holy Hand Grenade! Monks: (Chant) Die Jesu domine, Dona eis requiem. Die Jesu domine, Dona eis requiem. (Pause. Arthur examines the hand grenade, turning it over in his hands.) Arthur: How does it....How does it work? High Priest: I know not, my leige. Arthur: Consult the book of Armaments! High Priest: Armaments Chapter One, verses nine through twenty-seven: Brother Maynard: And Saint Attila raised the Holy Hand Grenade up on high saying, "Oh Lord, Bless us this Holy Hand Grenade, and with it smash our enemies to tiny bits." And the Lord did grin, and the people did feast upon the lambs, and stoats, and orangutans, and breakfast cereals, and lima bean- High Priest: Skip a bit, brother. Brother Maynard: And then the Lord spake, saying: "First, shalt thou take out the holy pin. Then shalt thou count to three. No more, no less. *Three* shall be the number of the counting, and the number of the counting shall be three. *Four* shalt thou not count, and neither count thou two, excepting that thou then goest on to three. Five is RIGHT OUT. Once the number three, being the third number be reached, then lobbest thou thy Holy Hand Grenade to-wards thy foe, who, being naughty in my sight, shall snuff it. Amen. All: Amen. Arthur: Right! (pulls pin) One! Two! Five! Bedevere: Three, Sire!! Arthur: Three! (throws hand grenade at the Killer Rabbit) (holy music) KABOOM.