From mboxrd@z Thu Jan 1 00:00:00 1970 From: td@pixar.com (Tom Duff) Message-Id: <10102270936.ZM226496@marvin> In-Reply-To: 9fans-request@cse.psu.edu "9fans digest, Vol 1 #225 - 11 msgs" (Feb 27, 12:02pm) References: <20010227170202.F2DC519A03@mail.cse.psu.edu> To: 9fans@cse.psu.edu Subject: Re:[9fans] povray on p9 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Date: Tue, 27 Feb 2001 09:36:39 -0800 Topicbox-Message-UUID: 6a9b0fd2-eac9-11e9-9e20-41e7f4b1d025 I try to keep quiet when povray is mentioned, but someone invoked my name. Anyway, George Michaelson said: > don't go past radiance without a look. > its not povray but its very good. This, as bwk used to say, is vacuous. Povray is an abomination -- the perfect rejoinder to The Cathedral And The Bazaar. Radiance is a work of art. Neither can handle scenes of any complexity, and neither is fast enough for serious animation. (Before someone says, "Oh yeah, look at this," let me say that the sort of complexity we're interested in involves geometry files in the gigabyte range accompanied by texture maps of similar size, and shaded by hundreds of custom- programmed shaders, averaging about a thousand lines long.) -- Tom Duff. Nature loves to hide itself.