From mboxrd@z Thu Jan 1 00:00:00 1970 To: 9fans@cse.psu.edu Date: Fri, 9 Mar 2007 11:31:45 +0000 From: app Message-ID: <1173439448.961081.199210@v33g2000cwv.googlegroups.com> Content-Type: text/plain; charset="us-ascii" References: <20070307084327.Y60404@orthanc.ca><45F079ED.8070504@proweb.co.uk> Subject: [9fans] Re: interesting potential targets for plan 9 and/or inferno Topicbox-Message-UUID: 1de8d36e-ead2-11e9-9d60-3106f5b1d025 On Mar 8, 11:05 pm, mattmob...@proweb.co.uk (matt) wrote: > http://9fans.net/archive/2001/06/170 > > From: Lucio De Re > > Quake is to Linux what 1-2-3 was to the IBM Personal Computer. > Without it, I believe, Linux would still be as much of a curiosity as > Plan 9 is today. Early Quake was if not written, at least running on Plan 9, back when Carmack was active on this list. Note also that Quake system of ".pakN" files created modern gaming with mods. And it is just an emulation of per process files systems that John C. got from Plan 9. Just this kind of crude mock implementation of this great idea changed the gaming world, even if applied narrowly. What per-process file systems, and "persistent, distributed, architecture independet inheritable objects" as "union mountable networked file systems" could do to the software engineering, if it would become mainstream design principle!