From mboxrd@z Thu Jan 1 00:00:00 1970 MIME-Version: 1.0 In-Reply-To: References: <8126F5C4-87DF-4EB8-9470-FACCB5B1BEAF@gmx.de> <32d987d50903251714reea8442i97fca2e84dc0883a@mail.gmail.com> <9ab217670903251724w528437abkc6b4fe44b31f542@mail.gmail.com> <32d987d50903251739n8c9210n517f0a25e094c14b@mail.gmail.com> <14ec7b180903251802q130470fco6a4d878a097640f6@mail.gmail.com> <924E6995-A949-41D6-8844-2B2FF87CB937@gmail.com> <14ec7b180903251811md72d664k576f7b12b86dd633@mail.gmail.com> Date: Wed, 25 Mar 2009 19:31:08 -0600 Message-ID: <14ec7b180903251831n9959a7ao7fa2b1bce54543fd@mail.gmail.com> From: andrey mirtchovski To: Fans of the OS Plan 9 from Bell Labs <9fans@9fans.net> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit Subject: Re: [9fans] GSOC: Drawterm for the iPhone Topicbox-Message-UUID: c6480bc2-ead4-11e9-9d60-3106f5b1d025 there are a couple of other problems that I see with dt on the iPhone: - platform: google may be much more interested in seeing apps for the G-phone than they are for the rival (but then, a g-phone version may be much easier to do, and not worth a gsoc) - barrier to entry: the student should have an iPhone (the simulator is only somewhat sufficient). - barrier to entry: the iPhone development kit costs $99 (that's not the SDK, which is free) and puts you through a few too many hoops just to order a development token for your phone, then much more stuff to put it into the AppStore. it's not pretty. i don't want to turn anyone off from the idea: if anyone thinks it's worth it go for it.