From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <15b23f02d7799ffd243fcc875f0df93c@coraid.com> From: erik quanstrom Date: Mon, 22 Jan 2007 17:06:17 -0500 To: 9fans@cse.psu.edu Subject: Re: [9fans] snoopy oddity In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Topicbox-Message-UUID: 08385c56-ead2-11e9-9d60-3106f5b1d025 doesn't the size of the snoopy queue need to be somewhat=20 proportional to the speed of the connection? a gigabit connection, for e= axmple, could overrun=20 QMAX in 520=C2=B5s. - erik On Mon Jan 22 16:30:52 EST 2007, rsc@swtch.com wrote: > > so i would assume that this isn't going to work very well for > > high bandwidth, scaled tcp connections? >=20 > like i said before, it all depends on how fast you can run snoopy. >=20 > if you are maxing out the machine doing tcp, there is not going > to be much left for snoopy. other ways to avoid losing packets > include running snoopy redirected into a file (don't get stuck waiting > for the window system to scroll the window) or running with the -d > flag (avoid the overhead of formatting the packets for display). >=20 > russ