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From: sirjofri <sirjofri+ml-9fans@sirjofri.de>
To: 9fans <9fans@9fans.net>
Subject: Re: [9fans] Drawterm GPU (was: Software philosophy)
Date: Sun, 22 Aug 2021 07:07:52 +0000 (UTC)	[thread overview]
Message-ID: <18d7f6cc-8e13-4229-9fe3-d9247a3153fc@sirjofri.de> (raw)
In-Reply-To: <CAHwi9bxFJ7cu-erz9cL6CJMBaHDC5D+9WhyuQ9yzvwkNOTRugA@mail.gmail.com>


22.08.2021 05:16:42 Eli Cohen <echoline@gmail.com>:
> deep learning is another interest of mine too. hardware support is a
> big deal for that... some kind of support for GPUs would be nice.
> people have discussed that for years... hardware drivers are difficult
> and important to do correctly!
>
> I always really liked the "XCPU" and drawterm type ideas of using
> other OSes for their existing strengths along with Plan 9. maybe
> drawterm could have a GPU device driver or something... that being
> said I have sometimes found it ends up surprisingly easier doing it
> all on Plan 9...

That's also something I thought about a few times already: drawterm with 
GPU support. The only issue I see is, for realtime applications like 
games the draw times would be network bound and thus pretty slow. It 
would work for heavy GPU applications where almost no draw calls will 
exist (no textures, very low poly meshes, ...), but for heavier stuff 
we'd need to address that.

That's the benefit of a native driver: you could calculate the server 
side (heavy CPU calculations) on a cpu server, the client/frontend side 
(including draw calls) on a terminal and the pure graphics on the GPU.

I'd still give the drawterm GPU a shot. Maybe I can set drawterm up for 
compilation on my work PC (two GTX 1080Ti) and try figuring out how to do 
all that stuff. However, I've never done graphics applications on windows 
or somewhere else that uses OpenGL or DirectX (I'd try OpenGL because 
portability), only written shaders so far. I'll surely need some time 
(which is always rare as a game developer).

Btw I don't know the exact specifications for GPU usage for neural 
networks. I assume it's all compute shaders? Maybe it's even a kinda 
blackbox, put stuff in (draw call), read things out. I assume this can 
work perfectly fine for draw times, depending on the data.

sirjofri

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  reply	other threads:[~2021-08-22  7:08 UTC|newest]

Thread overview: 85+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-08-16 11:15 [9fans] OAuth2 in factotum Demetrius Iatrakis
2021-08-17  3:48 ` Lucio De Re
2021-08-17  7:47   ` Keith Gibbs
2021-08-18  3:55     ` Lucio De Re
2021-08-18  7:02       ` [9fans] Software philosophy Skip Tavakkolian
2021-08-18  7:19         ` hiro
2021-08-18 10:15           ` Lucio De Re
2021-08-18  9:46         ` Keith Gibbs
2021-08-18 10:13         ` vic.thacker
2021-08-18 11:34           ` Keith Gibbs
2021-08-18 11:47             ` Lucio De Re
2021-08-18 23:44             ` hiro
2021-08-19  4:34               ` Lucio De Re
2021-08-19 10:44                 ` Keith Gibbs
2021-08-19 18:53                 ` Git & Conventional Browsers (Was Re: [9fans] Software philosophy) unobe
2021-08-19 19:00                   ` ori
2021-08-18 11:34           ` [9fans] Software philosophy Lucio De Re
2021-08-18 11:28         ` Lucio De Re
2021-08-18 12:02           ` Keith Gibbs
2021-08-18 19:33             ` leimy2k via 9fans
2021-08-18 20:09               ` David du Colombier
2021-08-18 22:00                 ` Eli Cohen
2021-08-19  7:08                   ` Keith Gibbs
2021-08-19  7:59                     ` sirjofri
2021-08-19  9:27                       ` Lucio De Re
2021-08-19  9:45                         ` hiro
2021-08-19  9:51                         ` hiro
2021-08-19 10:10                           ` sirjofri
2021-08-19 10:38                         ` Keith Gibbs
2021-08-19 11:45                           ` hiro
2021-08-19 12:43                             ` Eli Cohen
2021-08-19 19:58                               ` Aram Hăvărneanu
2021-08-19 10:56                         ` kvik
2021-08-19 11:33                           ` sirjofri
2021-08-19 20:44                           ` ori
2021-08-19  9:29                       ` hiro
2021-08-19  9:44                         ` sirjofri
2021-08-19  9:19                     ` hiro
2021-08-22  2:46                   ` kokamoto
2021-08-22  3:16                     ` Eli Cohen
2021-08-22  7:07                       ` sirjofri [this message]
2021-08-22 10:04                         ` [9fans] Drawterm GPU (was: Software philosophy) Frank D. Engel, Jr.
2021-08-22 11:49                           ` sirjofri
2021-08-22 12:24                             ` Chris McGee
2021-08-18  9:18       ` [9fans] OAuth2 in factotum Keith Gibbs
2021-08-18 12:10         ` Ethan Gardener
2021-08-18 15:23         ` Stuart Morrow
2021-08-18 16:58           ` Stuart Morrow
2021-08-18 17:06             ` Sigrid Solveig Haflínudóttir
2021-08-17 15:25   ` ori
2021-08-18  3:59     ` Lucio De Re
2021-08-18  4:20       ` ori
2021-08-18  4:42         ` Eli Cohen
2021-08-18  5:06         ` Lucio De Re
2021-08-17  4:13 ` ori
2021-08-17  5:43   ` Lucio De Re
2021-08-19  3:52 ` Kurt H Maier
2021-08-19  5:38 ` ori
2021-08-22 20:16 ` ori
2021-08-22 20:32   ` Demetrius Iatrakis
2021-08-22 20:38     ` ori
2021-08-22 20:36   ` ori
2021-08-22 12:10 [9fans] Drawterm GPU (was: Software philosophy) Stuart Morrow
2021-08-22 12:29 ` sirjofri
2021-08-22 13:44   ` Paul Lalonde
2021-08-22 13:53     ` Eli Cohen
2021-09-01  0:29       ` kokamoto
2021-09-01  7:35         ` sirjofri
2021-09-02  5:01           ` kokamoto
2021-09-02  5:21             ` Eli Cohen
2021-09-03 23:06               ` kokamoto
2021-08-22 14:57     ` sirjofri
2021-08-22 16:45       ` ori
2021-08-22 15:47     ` Bakul Shah
2021-08-22 16:23       ` Paul Lalonde
2021-08-22 19:04         ` Bakul Shah
2021-08-22 19:09           ` Paul Lalonde
2021-08-23  4:13             ` Bakul Shah
2021-08-23  5:23               ` sirjofri
2021-08-22 16:41     ` ori
2021-08-22 17:29       ` sirjofri
2021-08-22 18:25         ` ori
2021-08-22 18:50           ` sirjofri
2021-09-24  1:50             ` Frank D. Engel, Jr.
2021-08-22 21:10           ` Philip Silva via 9fans

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