From mboxrd@z Thu Jan 1 00:00:00 1970 Date: Thu, 3 Aug 1995 00:38:16 -0400 From: rob@plan9.att.com rob@plan9.att.com Subject: Quake on plan 9 Topicbox-Message-UUID: 11850d90-eac8-11e9-9e20-41e7f4b1d025 Message-ID: <19950803043816.gSUkPf2U9loyp8_txeevlq9mcVxYGiR8R3n2HjzbXEQ@z> You'll need to do some minor system hacking to give you up/down events on the keyboard. Plan 9 hides all that stuff for you as a service to most software, so on machines that have up/down events (the first few machines we ported to didn't) we generate UTF directly. It would be a few minutes' work to make another device file that gives you the up/down stuff in any form that's helpful. Similar comments apply to the mouse. With a little more work, this could even be made to work through the window system. The framebuffer is mappable already, although you may need to add a line to a table in the kernel and recompile before you can get to it. If you're on a VGA, you may also need a hook to get to the routine that copies from the internal buffer to the page-mapped display. This is easy, too, although getting it to cooperate with the window system is not. (It's very easy in Brazil, but that's another story.) There is a sound driver for the Sound-Blaster cards and Nextstations. I don't know it well enough to say if it does enough, but as you say it's a straightforward project if not. Again, unbuffered TCP/IP will take a little kernel work but not much. -rob