From mboxrd@z Thu Jan 1 00:00:00 1970 To: plan9@granite.cias.osakafu-u.ac.jp Date: Thu, 7 Sep 2000 16:20:41 +0900 From: okamoto@granite.cias.osakafu-u.ac.jp MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: 8bit Message-Id: <20000907072039.0010B199DC@mail> Subject: [9fans] pasting pre-defined bitmap image Topicbox-Message-UUID: 053a4a7c-eac9-11e9-9e20-41e7f4b1d025 In the 8½, we've used to make a rectangle by balloc(), and then fill the rectange by a pre-defined patterns, and then write it on to a window using this pre-defined rectangle (ie., tiling pattern etc.). allocimage() of the new release allocates the image onto the display. In the present case, this is not proper, instead, we want just allocate the pattern in memory, and to use it as the cursor shape (not at the cursor position). How I can do it on the new release graphic system? Kenji