From: Quinn Dunkan <quinn@envy.ugcs.caltech.edu>
To: 9fans@cse.psu.edu
Subject: Re: [9fans] VGA Hell, what else?!
Date: Thu, 7 Dec 2000 23:10:36 -0800 [thread overview]
Message-ID: <200012080710.XAA00514@tammananny.tiger> (raw)
In-Reply-To: Your message of "Fri, 08 Dec 2000 06:03:36 +0200." <20001208060335.F20270@cackle.proxima.alt.za>
> It is unfortunate that the Plan 9 developers are so serious :-) Graphic
> games are a significant aspect of the more popular operating systems, and
> Plan 9 is sorely lacking in that direction. Not that that isn't in
> itself an advantage, keeping the more frivolous developers at bay, but it
> does deter from serious developers applying their skills to port
> otherwise solid, but graphic-demanding applications to Plan 9.
>
> A graphic ABI (what's that "B"? 'Tused to be a "P", can someone explain
> the difference?) would be wonderful, but looking at the X11(3) man pages,
> I fall into the deepest despair. A pity, really, I'd like Tcl/Tk to be
> available in Plan 9.
I don't have any particular desire for a buttons and menus style graphics
toolkit, but an opengl library would be really nice. On the widget toolkit
front, I wonder if it would be practical to have a 'gfx server' that does for
graphical programs what acme does for text ones, or give acme the ability to
display bitmaps and positioned text, etc. If there were to be a plan9 web
browser, it could be built on such a foundation.
Hey, maybe if we wish for these things enough they'll sort of materialize out
of thin air :) Seriously, though, I don't think these things are lacking
because plan 9 developers all shun graphics, but because they take a lot of
work and there doesn't seem to be many swarms of eager developers around. I
imagine that if someone did some solid work that added needed functionality,
it would get folded into the main distribution.
On a somewhat-related topic, would it be possible to teach aux/vga to load
XF86 driver modules? If it could, that would basically solve the vga driver
problem. Or maybe it's less work to just add each card to aux/vga directly,
as is done currently? I haven't looked at the spec for the modules, but
hopefully they're reasonably X-independent.
Also, on the subject of cross-directory renames that came up a while back, is
the plan9 position to just try to avoid having to move a large tree to a
different directory, and if you must, sit back while it copies and deletes?
From the sound of it, a cross-directory rename not implemented for good
reasons, but what's the alternative? What do the bell labs people do when
they find themselves confronted with 't/huge-dir' that needs to be
'./huge-dir'?
Obviously, bind can work nicely, but is only really appropriate for situations
where the "move" is temporary and only needs to be seen by procs in the same
namespace group. I don't even know if there's a way to remove a file from the
namespace. I know you could MREPL an empty directory over a directory, but a
single file?
next prev parent reply other threads:[~2000-12-08 7:10 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2000-12-08 2:18 jmk
2000-12-08 2:28 ` George Michaelson
2000-12-08 4:03 ` Lucio De Re
2000-12-08 7:10 ` Quinn Dunkan [this message]
-- strict thread matches above, loose matches on Subject: below --
2000-12-08 14:34 Richard Miller
2000-12-08 8:44 nigel
2000-12-08 7:22 Russ Cox
2000-12-08 9:17 ` George Michaelson
2000-12-08 7:17 Russ Cox
2000-12-08 4:53 jmk
2000-12-08 4:25 jmk
2000-12-08 4:31 ` George Michaelson
2000-12-07 9:56 forsyth
2000-12-07 22:55 ` George Michaelson
2000-12-07 8:23 Lucio De Re
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