From mboxrd@z Thu Jan 1 00:00:00 1970 From: Latchesar Ionkov To: 9fans@cse.psu.edu Subject: Re: [9fans] bidi Message-ID: <20040309202450.GA10796@ionkov.net> References: <2ee2ff33ac36a17c304b97238571142f@vitanuova.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: <2ee2ff33ac36a17c304b97238571142f@vitanuova.com> User-Agent: Mutt/1.4.1i Date: Tue, 9 Mar 2004 15:24:50 -0500 Topicbox-Message-UUID: 2777fa22-eacd-11e9-9e20-41e7f4b1d025 What is the point of having full Unicode support in Plan9, if people that use r-l languages cannot use it? How are they supposed to write in these languages if rio/acme doesn't render the text correctly? If bidi support doesn't add too much complexity, I don't see why we, the majority that uses l-r languages, should object to something that doesn't affect us much. Thanks, Lucho On Tue, Mar 09, 2004 at 08:02:23PM +0000, rog@vitanuova.com said: > > I think libframe is a good place to add it. It will work both for acme and > > rio. > > do we really want non-displaying characters in acme/rio? how does one > deal with selection (have i selected this zero-width character i've > just clicked on or not?) > > and if i've got l-r and r-l text on the same line, and i drag a > selection... how can it work? either i've got a discontinuous > selection in the underlying file, or a discontinuous selection on > screen. > > glyphs as display markup don't make a great deal of sense to me (but > i'm sure others will tell me they're the only way forward). > > bidi *display*, certainly. > > but in rio/acme... bad idea, i think.