From mboxrd@z Thu Jan 1 00:00:00 1970 Date: Mon, 19 Jan 2015 08:52:25 +0100 From: David du Colombier <0intro@gmail.com> To: 9fans@9fans.net Message-ID: <20150119085225.59e49568@zinc.9fans.fr> In-Reply-To: References: <38792ced13d4ed51db1573cf42bb7249@brasstown.quanstro.net> <91e3601b39c9e4cb04e86c26f171e94d@brasstown.quanstro.net> MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Subject: Re: [9fans] runebase breaking libs build Topicbox-Message-UUID: 3a3ccf00-ead9-11e9-9d60-3106f5b1d025 > I upgraded via pull, then `{cd /sys/src/; mk objtype='amd64' install}; > which broke at libc. If the issue is the compilers not being built > first, maybe it could be documented on the wiki that they need to be > built first, otherwise odd errors would occur during a world-build. Bell Labs doesn't distribute amd64 binaries. It seems you are running a compiler built before the long rune change (before May 2013), but the sources are more recent. In this case, you need to re-bootstrap the compiler, as described here: http://9fans.net/archive/2013/05/81 Alternatively, you can simply recompile your amd64 binaries from a 386 machine, since the 386 binaries on /n/sources are already up-to-date. -- David du Colombier