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From: Charles Forsyth <forsyth@terzarima.net>
To: 9fans@cse.psu.edu
Subject: Re: [9fans] plan9port libdraw
Date: Wed, 12 Jan 2005 22:40:29 +0000	[thread overview]
Message-ID: <2ed8faea462c30c5b8326b715bb522b1@terzarima.net> (raw)
In-Reply-To: <3e1162e605011213134327baa2@mail.gmail.com>

>>not be better for overall portability to move it to SDL?  Someone
>>ported Inferno to the Linux Framebuffer but I think if they had done
>>it with SDL we'd have it for Carbon as well now.

possibly, but having looked at SDL quickly just now,
i'd say that if the framebuffer man had done that, it would
have complicated things for me with Inferno: SDL doesn't just implement the graphics
level, but everything else as well.  it's effectively a plan9ports with
a different programming interface: it has got its own threads,
mutexes, events, ..., all of which i suppose get involved at some point
when invoking the graphics.



  parent reply	other threads:[~2005-01-12 22:40 UTC|newest]

Thread overview: 16+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2005-01-12 21:13 David Leimbach
2005-01-12 21:23 ` William Josephson
2005-01-12 21:38 ` Russ Cox
2005-01-13  0:12   ` David Leimbach
2005-01-13  2:24     ` William K. Josephson
2005-01-13 21:21       ` David Leimbach
2005-01-13  4:52   ` David Leimbach
2005-01-13  5:05     ` Russ Cox
2005-01-13  5:08       ` David Leimbach
2005-01-12 22:40 ` Charles Forsyth [this message]
2005-01-13  0:16   ` David Leimbach
2005-01-13  0:39     ` Charles Forsyth
2005-01-13 17:33   ` [9fans] SDL on Plan9 was " Joel Salomon
2005-01-13 18:22     ` Steve Simon
     [not found] <200501131459.j0DExSMn023614@skeeve.com>
     [not found] ` <3e1162e6050113132167c99ec2@mail.gmail.com>
2005-01-15 19:18   ` [9fans] " David Leimbach
2005-01-15 20:00     ` David Leimbach

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