From mboxrd@z Thu Jan 1 00:00:00 1970 Mime-Version: 1.0 (Apple Message framework v752.3) In-Reply-To: <3e1162e60703090928p5a663fdcs3679eda018402cae@mail.gmail.com> References: <3e1162e60703090928p5a663fdcs3679eda018402cae@mail.gmail.com> Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed Message-Id: <32F57EEE-9151-460E-9250-8DC97709A2B9@telus.net> Content-Transfer-Encoding: 7bit From: Paul Lalonde Subject: Re: [9fans] native graphics drawterm on Mac OS X - a good template for porting p9p to native graphics? Date: Fri, 9 Mar 2007 09:39:06 -0800 To: Fans of the OS Plan 9 from Bell Labs <9fans@cse.psu.edu> Topicbox-Message-UUID: 1ea22f6c-ead2-11e9-9d60-3106f5b1d025 -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 I looked at this when I did the drawterm back-end. The basic structure of the implementations is similar, but there's a fair bit of tweaking required to move the drawterm back end to P9P. I hacked at it a bit and ran out of time; there's nothing sufficiently good in my hacking about that anyone else would want to play with it - it doesn't even compile, IIRC. The main difference I think was in the keyboard and queue handling - drawterm has a nice clean interface there, where p9p's is somewhat more integrated with the graphics. Paul On 9-Mar-07, at 9:28 AM, David Leimbach wrote: > Just wondering if the Carbon back-end to drawterm would serve as a > good way to get the same effect for all of p9p and Inferno. > > I love Acme and Sam and hate having to run X11.app to use em :-) -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.3 (Darwin) iD8DBQFF8Zu7pJeHo/Fbu1wRAsvzAJ9NFlcHF2QH1BkVq+dAuDs6wf+D8QCg4lBO ClPLDuxVUfW3h+GgmiueUYo= =K6Cy -----END PGP SIGNATURE-----