From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <32a656c20509301427v79705106ta3c169660f5d59b6@mail.gmail.com> Date: Fri, 30 Sep 2005 14:27:49 -0700 From: Vester Thacker To: Charles Forsyth Subject: Re: [9fans] 64-Bit programming model. In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Content-Disposition: inline References: <32a656c20509300431j6ab02b7cm7512019149d45a59@mail.gmail.com> Cc: 9fans@cse.psu.edu Topicbox-Message-UUID: 92b3ca8e-ead0-11e9-9d60-3106f5b1d025 On 9/30/05, Charles Forsyth wrote: > on amd64 it is: > > short is 16 bits, as before for Plan 9 > int and long are 32 bits, as before > long long is 64 bits, also as before > pointers are 64 bits, not as before. (it's that last bit causes most of = the trouble.) > i think it must be LLP64 in your scheme Thanks, Charles. Sorry, I forgot to mention the article that led to my earlier question: http://www.unix.org/version2/whatsnew/lp64_wp.html Perhaps it is just a propaganda piece, but I can't discern the difference. I suppose there are many valid reasons to use LLP64 over LP64. Anyhow, I am just being curious and poking things with a stick rather than implying any criticism. --vester