From mboxrd@z Thu Jan 1 00:00:00 1970 To: 9fans@cse.psu.edu Date: Fri, 15 Sep 2000 08:47:36 +0000 From: "Douglas A. Gwyn" Message-ID: <39C1A2CB.FE8E881F@null.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit References: <20000915020412.AA23219A01@mail> Subject: Re: [9fans] new versions of graphics programs? Topicbox-Message-UUID: 07f9c288-eac9-11e9-9e20-41e7f4b1d025 Russ Cox wrote: > Someone set me straight. The idea is to obtain perfect visual effect. If you have ever "rubber-banded" on a bitmap display where the rubber-banding was done via XORing, you must have seen that it was hardest to make out the object being manipulated just when the finest control was needed (slow, small movements). And if you have ever seen single-buffered animation running wide open, you must have seen the visual artifacts of beating with refresh rate, or when VBL sync was used, suddenly exceeding the frame time. What one wants ideally is the effect of a genuine stroke-refresh display, using raster technology. If you can do that without double-buffering, good.