From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <3c7cc8472a7fa0be336db819d6041e4e@quanstro.net> From: erik quanstrom Date: Mon, 10 Apr 2006 19:37:06 -0500 To: 9fans@cse.psu.edu Subject: Re: [9fans] Good enough approximation for ape/pcc MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 347bd6fe-ead1-11e9-9d60-3106f5b1d025 paul, i'm looking for a job. my professional experience is in distributed search. but i wrote quite a few interpreters and optimizers in the process. (e.g. given a federated field set, a mapping to a real database and a query, the query can be rewritten and then simplified in an abstract fashion.) i have a b.a. in mathematics from st. olaf college. (they offered no c.s. degree at the time.) any interest? - erik On Mon Apr 10 09:43:27 CDT 2006, plalonde@telus.net wrote: > That said, Neoptica (www.neoptica.com - the startup I'm involved > (committed?) with) is looking for a world-class systems/compilers > person to join our team; we're working on novel approaches to exploit > multi-core architectures, GPUs, and fast bi-directional busses to > improve the visuals in next-games. The systems job add isn't posted > yet, but should be soon - for the flavour through, think Brook > (http://graphics.stanford.edu/papers/brookgpu/brookgpu.pdf), Sequoia > (http://graphics.stanford.edu/~kayvonf/papers/sequoia_draft.pdf), and > EAGL (http://www.cs.brown.edu/~tor/sig2002/ea-shader.pdf)