From mboxrd@z Thu Jan 1 00:00:00 1970 From: erik quanstrom Date: Wed, 12 Nov 2014 09:22:48 -0500 To: 9fans@9fans.net Message-ID: <3d647a418e4e60f71659b28705999e08@brasstown.quanstro.net> In-Reply-To: References: MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Subject: Re: [9fans] Easiest programming for graphics in 9? Topicbox-Message-UUID: 2702261a-ead9-11e9-9d60-3106f5b1d025 > Even though 9 doesn't have OpenGL, what is the easiest way to code (as far > as coding amount is concerned) graphics in 9? On a side note, how awesome > would it be to put openGL on 9, and run a distributed system for > supergaming?! 9 is just that awesome. Haha. see draw(2). you may be assuming that graphics == 3d graphics, but plan 9 does not have a 3d graphics model. - erik