From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <5435fb75be25cd24bfca703df3cb9689@quintile.net> From: "Steve Simon" Date: Fri, 23 Jul 2010 18:33:41 +0100 To: 9fans@9fans.net In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Subject: Re: [9fans] compiling drawterm on windows Topicbox-Message-UUID: 430eafa2-ead6-11e9-9d60-3106f5b1d025 > is it some order of compilation that's messed > up, perhaps? I have not built a windows drawterm for years, and at that time I had a few small problems - the windows executable is usually built by cross compilation on Linux, not to say that it shouldn't be possible under mingw. if its order of compilation gld has a bodgeit option which tells it to keep rescanning libraries until all symbols are satasfied. you need to put the -l args inside round brackets, the brackets may need to be escaped with backslashes to get around special meanings to gmake or bash (run by gmake). -Steve