From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <60a3e97cf80bd30d853c1791a7f4ee6f@9netics.com> To: 9fans@cse.psu.edu Subject: Re: [9fans] debugging p9p threads question Date: Tue, 2 Aug 2005 17:31:59 -0700 From: Skip Tavakkolian <9nut@9netics.com> In-Reply-To: <5922eb1cb9702ce5797f91d872a4ecd5@orthanc.cc.titech.ac.jp> MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 729910a6-ead0-11e9-9d60-3106f5b1d025 >> interesting, that's the answer in the supercomputing world too. > > Interesting. I'm tutoring high school students in a > programming contest right now. They are writing their codes > with emacs/vi and running their MPI jobs on Origin 2k. > > One of the contestants told me .NET was a far better interface > for programming, which included everything like editor, > compiler, debugger, online manuals and what not. > > Actually, he even showed me debugging fruently on .NET. > I rather felt old then... > # no flame intended > -- It has been my experience that IDE's (including things like Eclipse) add as many problems as they "solve" with their interfaces. Also, they're not universal; e.g. try to do Windows driver debugging with Visual Studio. Guess what works? printing to the console. Acid is about the best idea I've seen.