From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <6e35c0620708020838y7e154f94r49f93d37cc102d4f@mail.gmail.com> Date: Thu, 2 Aug 2007 08:38:11 -0700 From: "Jack Johnson" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <5d375e920708020826g1dff980x59a8e29b01b47e30@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <5d375e920708020826g1dff980x59a8e29b01b47e30@mail.gmail.com> Topicbox-Message-UUID: 9ae49f42-ead2-11e9-9d60-3106f5b1d025 On 8/2/07, Uriel wrote: > Brucee did an Inferno port to the Play Station 2, a port to the PSP > might be nice also. Of course, there is the question of why bother > porting Plan 9 when you could port Inferno instead (and more easily). On that front, something I haven't tried or looked into, is there any way to get drawterm functionality from an Inferno client? If porting Inferno is easier, it could be interesting to boot Inferno on the plethora of aging MIPS-based portables/handhelds (like IBM's WorkPad z50, or maybe the early Jornadas), and occasionally drawterm from there if needed. Of course, maybe porting drawterm to WinCE would be easier -- if it hasn't been done already. -Jack