From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <7252c7a5f9fde8702a123a7e4efce78b@vitanuova.com> To: 9fans@cse.psu.edu Subject: Re: [9fans] writing code Date: Fri, 18 Feb 2005 21:06:34 +0000 From: rog@vitanuova.com In-Reply-To: <0ab6a921fcbc154ac8df87a475f6037c@terzarima.net> MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 4d854cd2-eace-11e9-9e20-41e7f4b1d025 > there's a qualifying conditional at the start of that sentence > and as with a few early papers it's a rather complex description > for something that becomes less elaborate with a more abstract interpretation, > even when the computations are exactly the same! actually, the next paragraph seems to unqualify the conditional: : The assumption is quite good for most mattes, though it can be : improved if we know that the coverage seldom overlaps (adjacent : segments of a continuous line) or always overlaps (repeated : application of a picture). For ease in presentation throughout this : paper, let us make this assumption and consider the alpha values as : representing subpixel coverage of opaque objects. i'd have thought this was rather a useful way of looking at things when we're talking about graphics primitives which might allow sub-pixel positioning of anchor points, but currently do not.