From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <7871fcf5050131113724b79a68@mail.gmail.com> Date: Mon, 31 Jan 2005 14:37:30 -0500 From: Joel Salomon To: Fans of the OS Plan 9 from Bell Labs <9fans@cse.psu.edu> Subject: Re: [9fans] point2rgb and point2rgba In-Reply-To: <11d3735baba19e7c2a9a059159f39460@vitanuova.com> Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: quoted-printable References: <11d3735baba19e7c2a9a059159f39460@vitanuova.com> Topicbox-Message-UUID: 3ab253a2-eace-11e9-9e20-41e7f4b1d025 On Mon, 31 Jan 2005 19:19:53 0000, rog@vitanuova.com wr= ote: > there are applications that really do need to push lots of > custom-generated pixels of data to the screen. it seems a pity that > this kind of thing is so heavily penalised in plan 9. maybe it's just > that so many of these kind of applications are basically frivolous > (screensavers and games)... >=20 IIRC, the XaoS fractal browser uses some form of double buffering and whole-screen updates to get decent performance. My guess would be that for 2-D graphics=E2=80=94even at the high end (like real-time MPEG-2 or MPE= G-4 display)=E2=80=94such would be sufficient. Does the current draw device penalize these operations so much? --Joel