From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <7a54523353a5b07287f2b6665ff5a997@quanstro.net> Date: Mon, 26 Jun 2006 19:44:33 -0500 From: quanstro@quanstro.net To: 9fans@cse.psu.edu Subject: Re: [9fans] wbmp support. In-Reply-To: <6169b588b7425bb59230787b6e7bad5c@9netics.com> MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 6de53d54-ead1-11e9-9d60-3106f5b1d025 not hard. towbmp is in /n/sources/contrib/quanstro/wbmp.tar now. one note, do not trust xv for wbmp support. it writes truncated images and does not properly display others. - erik On Sun Jun 25 10:41:07 CDT 2006, 9nut@9netics.com wrote: > > /n/sources/contrib/quanstro/wbmp.tar. > > > > unpack this in /sys/src/cmd/jpg and mk wbmp.install. > > this supports type 0 images without animation. if there's > > documentation on how animation is really done, i'll think > > about adding that. > > > > one problem with wbmp is there's no magic number, although > > all base images start with two zero bytes. i'm not sure that's > > enough to go by. > > cool! thanks erik. i just tried it on a couple of files and it works great. > how difficult would a 'towbmp' be? > > this mentions animation but doesn't specify how to: > http://www.wapforum.org/what/technical/SPEC-WAESpec-19990524.pdf