From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <7d3530220608231412q728db6a2hd92e02d2fdaeaf53@mail.gmail.com> Date: Wed, 23 Aug 2006 14:12:20 -0700 From: "John Floren" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Re: First attempts In-Reply-To: <7d3530220608231344g7bf1b254qc931a6e3d59d88ad@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <9c44dc9b0608220926s262294f4jfd4ac64104ddff3a@mail.gmail.com> <3929.1156302338@piper.nectar.cs.cmu.edu> <7d3530220608231344g7bf1b254qc931a6e3d59d88ad@mail.gmail.com> Topicbox-Message-UUID: a724fa50-ead1-11e9-9d60-3106f5b1d025 On 8/23/06, John Floren wrote: > On 8/22/06, Dave Eckhardt wrote: > > Personally I'd like to see a "Maze War" clone (that was perhaps > > the original first-person-shooter game). I bet there's code > > kicking around you could start from. You could do an IP version, > > or maybe use a set of named pipes on a handy Plan 9 file server > > to do your networking instead. > > > > Dave Eckhardt > > > > I saw something a few months ago about Maze War; it was perfect with > the mouse and chording keyboard thing. > That's what I get for not paying attention. I meant to add that this was Maze War on the Alto, which of course was the machine that *had* the chording keyboard. John -- "The first thing we do, let's kill all the lawyers" -- Shakespeare, Henry VI