From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <7d3530220610111649v28444728l61b809c7f5ae4ab3@mail.gmail.com> Date: Wed, 11 Oct 2006 19:49:39 -0400 From: "John Floren" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Cursor fun in Plan9 under Qemu on Linux In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <20061011172643.AD5655B29@mail.bitblocks.com> <77B41B1D-0169-403A-815F-5034D32664A9@telus.net> <452D3B89.7000806@gmail.com> Topicbox-Message-UUID: c934035c-ead1-11e9-9d60-3106f5b1d025 On 10/11/06, Yosyp Bin Laden wrote: > Yeah the invible wall bug is really annoying, and for the linux version of > 0.8.2 it's still there. The best way to get rid of them, I found, is to go > out of full screen and back into it (or vice versa), and somehow the walls > disappear. On another note that I've been wondering is if it'd be possible > to remap my keyboard so that the ` key will act as mouse button 1, etc. I've > tried doing this in linux (since mice click very loud) via xmodmap without > any success. Just wondering if it'll be possible under Rio. > Hey, do you mind trying what I suggested? Leave cursor-grab mode, and the move the X cursor right on top of the Plan 9 cursor and click. Now there shouldn't be any invisible walls. John -- Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn