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From: erik quanstrom <quanstro@quanstro.net>
To: 9fans@cse.psu.edu
Subject: Re: [9fans] fun and scary evil C code
Date: Thu, 20 Dec 2007 08:02:22 -0500	[thread overview]
Message-ID: <8031fba473b2f8f2d904869083bd3f74@quanstro.net> (raw)
In-Reply-To: <df49a7370712200129u355998bbq18073b9421fc65d@mail.gmail.com>

as long as the conversion you're after has an exact ieee representation,
i can't see how two compliant implementations could come up with
differing representations.  (two different numbers can't have the same
ieee representation, except -0 and +0.)  the conversion process doesn't
need any floating point itself and the only interpolation comes when
numbers don't have exact representations.

it didn't occur to me immediately after russ' post that what he said
was literally correct:

#include<u.h>
#include<libc.h>

#define Magici(x) (((uchar*)&magic)[7-(x)])
static double magic = 7.949928895127363e-275;

void
main(void)
{
	uint sign, exp;
	uvlong sig, *v;

	v = (uvlong*)&magic;
	sign = *v>>63;
	exp = *v>>52;
	sig = *v&~(4096-1LL<<52);
	print("%b*%b*%ullx\n", sign, exp, sig);
	print("%ullx\n", *v);
}

- erik


  reply	other threads:[~2007-12-20 13:02 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2007-12-19 15:15 David Leimbach
2007-12-19 20:37 ` Russ Cox
2007-12-19 22:32   ` Robert William Fuller
2007-12-19 22:38     ` erik quanstrom
2007-12-19 22:51   ` Bakul Shah
2007-12-20  0:18   ` dave.l
2007-12-20  0:33     ` dave.l
2007-12-20  0:51       ` erik quanstrom
2007-12-20  9:29         ` roger peppe
2007-12-20 13:02           ` erik quanstrom [this message]
2007-12-20 16:29 Russ Cox

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