From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <82c890d00706271239k10113e4er89c1572d042781ac@mail.gmail.com> Date: Wed, 27 Jun 2007 21:39:55 +0200 From: "Gabriel Diaz" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Colors and other fun In-Reply-To: <3e1162e60706271224s116d3f30t132fdae1290ff5de@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <20070627183518.GD28917@kris.home> <20070627190951.73A8B5B3B@mail.bitblocks.com> <3e1162e60706271224s116d3f30t132fdae1290ff5de@mail.gmail.com> Topicbox-Message-UUID: 889b4318-ead2-11e9-9d60-3106f5b1d025 hello i see the point of 3d when doing tools for visualizing representation of things that should be moved live like a car model, or a building plant or quake. May be he is speaking about this? something like opengl or directx :-? slds. gabi On 6/27/07, David Leimbach wrote: > > > On 6/27/07, Bakul Shah wrote: > > > By 3D design, do you mean 3D widgets? You might note that most > > > Plan 9 apps don't use widget toolkits (although libframe is sort > > > of like one), but libpanel (by Tom Duff, used by mothra) uses 3D > > > widgets, as does Inferno's Tk (although both are ugly by most > > > standards; I'm no fan). > > > > I don't mean 3D widgets in particular. I don't even like the > > word widget. If they'd called it a gizmo it might have > > evolved differently.... > > > > I am not sure what I mean :-) Guess some sort of 3D UI. A > > way to deal with 3d objects. Things like Cocoa's (x)(-)(+) > > 3d buttons are pretty silly and you don't lose anything by > > flattening them. Eyecandy is not what I mean. To me design > > is more about function, not just making things non-ugly. > > > > What's more usable about 3d than 2d for a GUI desktop? > > > Apple spent a long time implementing overlapping windows for their first > GUIs they were copying from Xerox... except that Xerox didn't have > overlapping windows. They made their work much harder for themselves. > > Now consider Acme... Windows aren't overlapped, they're tiled, you can hide > windows but then you can also find them again. Kind of nice and efficient. > > If I didn't have overlapping windows, Expose on Mac OS X would be much less > interesting now wouldn't it? > > It's a shame when a new feature requires a new feature to use that new > feature. > > What's the point? Job security? > > > I use Acme on Mac OS X as my main editor for most things these days > actually. The only things I really miss are when I'm editing scheme or lisp > and need to match up all those damned parenthesis. In those cases I use > Emacs... it's just better at it (and no stopping to click to highlight > open/close parens doesn't do it for me as much as automatic code indentation > based on syntax gets me) > > I've honestly also not really tried to figure out if Acme's minimal > auto-indenting can help me with this. > > > Dave > > Dave