From: erik quanstrom <quanstro@quanstro.net>
To: 9fans@9fans.net
Subject: Re: [9fans] mouse cursor madness
Date: Mon, 15 Apr 2013 13:28:32 -0400 [thread overview]
Message-ID: <8860d1bf09bc55e9c7837dcedb7cd266@ladd.quanstro.net> (raw)
In-Reply-To: <cbfb0708653f90cf5a067b03f02782dd@rei2.9hal>
On Sun Apr 14 14:17:35 EDT 2013, cinap_lenrek@gmx.de wrote:
> the way the mouse cursor is drawn currently is quite complicated.
> the cursor is redrawn from a timer interrupt 30 times a second
> and the software cursor also installs its own timer interrupt
> handler to redraw itself when it got overdrawm (swcursoravoid).
>
> when a programs use draw operations heavily, the chances become high
> that when the software cursor interrupt handler finds the drawlock
> busy, so it has to retry to draw on the next tick. (thats why
> cursoron() has a return value... to indicate the retry).
>
> this causes ugly flickering and it keeps the machine busy for
> no reason.
hey, this is an interesting approach. it seems much cleaner.
but i'm not seeing as much flicker reduction as i was expecting,
and text scrolling speed is not (as expected) improved.
part of this may be that i've set HZ=1000, but it also seems to
me that a coalescing scheme might be in order. even with HZ=100,
one could have a minimum of 100 cursor redraws/sec, which seems
excessive.
any ideas on this?
- erik
next prev parent reply other threads:[~2013-04-15 17:28 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-04-14 17:16 cinap_lenrek
2013-04-15 17:28 ` erik quanstrom [this message]
2013-04-15 17:35 ` cinap_lenrek
2013-04-15 19:23 ` erik quanstrom
2013-04-15 19:27 ` cinap_lenrek
2013-04-15 21:03 ` erik quanstrom
2013-04-15 20:01 ` erik quanstrom
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