From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <891a5377ff1da1ded27bab5ab4906895@granite.cias.osakafu-u.ac.jp> To: 9fans@cse.psu.edu Subject: Re: [9fans] Evolving rio / GUI development From: Kenji Okamoto Date: Thu, 17 Feb 2005 11:24:36 +0900 In-Reply-To: <8c029c990502160945781f293d@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Topicbox-Message-UUID: 498247ca-eace-11e9-9e20-41e7f4b1d025 > Where will rio (or it's successors) end up going? >=20 > What does everybody else think about this? Rio is aimed just to devide the whole window to some smaller ones,=20 and multiplex the keyboard/mouse events for the focused window. =20 That's all I believe. There are some other neat things in rio, however, I suppose it's just for minimum. Then how to make GUI programs for Plan 9? I think this is still open to everyone. Why? probably, rob had no time or got older?=E2=98=BA We have control library (control(2)), however, I think there is no good consensus that it's should be the upper level GUI library for Plan 9. (Sorry Sape, I'm not abusing you. _o_) Regarding this, look at inferno which has the GUI developed in the same laboratory, and uses one button GUI interface (Tk) different from that of= acme. =20 When I saw it first, I thought they probably had no enough time to make=20 completely new GUI scheme, however, now, I believe that they believed=20 it's enough! I don't think its enough though... In short, we have no good agreement regarding what should be the Plan 9=20 GUI programming and/or user interface, I believe. Young and talented programmer can try this, however, it must be painful and brain consuming thing I think. First of all, they have to forget an= y existing GUI scheme.=E2=98=BA Please correct me if I'm wrong. Kenji