From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <9ba81b9084fd1a7d411bbf1a8e0e286f@hamnavoe.com> From: Richard Miller <9fans@hamnavoe.com> Date: Thu, 25 Oct 2012 09:05:57 +0100 To: 9fans@9fans.net In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Subject: Re: [9fans] Raspberry Pi userland is now open Topicbox-Message-UUID: c8fda202-ead7-11e9-9d60-3106f5b1d025 In practical terms this doesn't make a lot of difference for Plan 9 as it is now. Dev/draw makes use of only a few simple 2d operations for "accelerated" graphics, and the dma engine on the raspberry pi SoC provides a 2d memory-to-memory mode which should be sufficient to do these on the ARM side. But if anyone is ambitious enough to do something more high level - Plan 9 movie player? - it should be useful to be able to see the API used between the linux high level graphics libraries and the GPU firmware, instead of having to reverse engineer the protocol on the wire. Now we get to reverse engineer the linux library source instead. (In my experience linux software can be so convoluted that this may not be an improvement, but maybe in this case we'll be lucky.)