From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <9f2d5ae81565503252e9f36ead17200d@coraid.com> To: 9fans@cse.psu.edu Subject: Re: [9fans] Re: request: native graphics on OS X From: Brantley Coile Date: Tue, 9 Jan 2007 20:01:26 -0500 In-Reply-To: <14ec7b180701091658m5bc2b17bu8a4fb72ac1ce80d1@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 00587dfe-ead2-11e9-9d60-3106f5b1d025 Send me a copy. > i just compiled one on an intel powerbook, i can send that to russ or > to you if you need it. > > On 1/9/07, Brantley Coile wrote: >> is there a binary anywhere? >> >> >> Any update here? >> > >> > Paul got the native OS X graphics code working a few weeks ago. >> > I have just checked it into the CVS repository. The tarball at >> > http://swtch.com/drawterm/ is up to date. >> > >> > If before you used make 'CONF=osx' to get the OS X/X11 build, >> > you should now use make 'CONF=osx-x11'. Using plain make 'CONF=osx' >> > will now build the native Carbon version. >> > >> > There are still some things that could be done in the graphics code. >> > In particular, it would be nice if the keyboard modifiers that X11 >> > uses to get alternate mouse buttons worked here too -- otherwise >> > on laptops you have a one-button drawterm. >> > >> > The changes I have just pushed out are untested by me (I tested >> > an earlier version of them) and may not even compile (I am not at >> > a Mac right now). Mail me and Paul if you have any problems. >> > >> > Russ >> >>