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From: Fazlul Shahriar <fshahriar@gmail.com>
To: 9fans <9fans@9fans.net>
Subject: Re: [9fans] go on plan9 - what doesn’t work?, ports list?
Date: Sat, 28 Dec 2019 17:27:37 -0500	[thread overview]
Message-ID: <CAA2CNPaYnLRz++5CJvriB3X5tXz=47Nee-fdk2jqT9qu3MZ+Kw@mail.gmail.com> (raw)
In-Reply-To: <1B1AE4CE-0877-4D65-AC7C-19F4DC601171@quintile.net>

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Hi,

I believe Multicast works. There are some basic tests at
https://golang.org/src/net/udpsock_plan9_test.go. It should work on all
three architectures.

I don't know of any ports list. In general everything should work unless
it's doing something non-portable. I recently played around with go-git and
had to deal with its use of symlinks, assuming posix semantics for
os.Rename, etc. However, there are features missing in the Go port to
plan9, and other issues (see https://github.com/golang/go/labels/OS-Plan9).

- fhs

On Sat, Dec 28, 2019 at 2:55 PM Steve Simon <steve@quintile.net> wrote:

> hi
>
> i am interested to hear from in those using go under plan9.
>
> what doesn't work? i know the build servers confirm the nightly build but
> they cannot check everything.
>
> for example, does multicast work? if so does it work on x86, amd64, and
> arm (pi)?
>
> secondly, is there a ports list, or a list of packages and apps
> successfully built?
>
> i am toying with moving to plan9 as my main go development platform (for
> work). this sits on etcd, nats, and protobufs which should be
> straightforward, but also needs multicast which is a bit of a dusty corner
> in plan9.
>
> i would also like to run a DLNA server for music and movies on plan9.
> there is a nifty ine in go (DMS) but anyone already tried porting it?
>
> thanks for any/all help,
>
> -Steve
>
>
>
> ------------------------------------------
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      reply	other threads:[~2019-12-28 22:27 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-12-28 19:55 Steve Simon
2019-12-28 22:27 ` Fazlul Shahriar [this message]

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