From mboxrd@z Thu Jan 1 00:00:00 1970 MIME-Version: 1.0 In-Reply-To: References: Date: Fri, 26 Aug 2011 10:11:49 -0400 Message-ID: Subject: Re: [9fans] plan9port: cocoa programmer needed From: Russ Cox To: Fans of the OS Plan 9 from Bell Labs <9fans@9fans.net> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: quoted-printable Topicbox-Message-UUID: 15edfff4-ead7-11e9-9d60-3106f5b1d025 On Thu, Aug 25, 2011 at 2:33 PM, david jeannot wrote= : >> It is possible that we just need to tweak the >> headers to get Carbon to build again, but Cocoa is >> obviously the right long term plan. > > I have a "working" Cocoa version of Devdraw for > OS X Lion: I'm using it with Acme to write this email. > > There is just the bare minimum: > > =C2=A0 =C2=A0 =C2=A0 =C2=A0no menu but 'Quit', > =C2=A0 =C2=A0 =C2=A0 =C2=A0no fullscreen but OS X Lion's fullscreen, > =C2=A0 =C2=A0 =C2=A0 =C2=A0no "Multitouch" support. > > It answers to the following gesture events though: > > =C2=A0 =C2=A0 =C2=A0 =C2=A0swipe-left to cut (cmd+x), > =C2=A0 =C2=A0 =C2=A0 =C2=A0swipe-right to paste (cmd+v), > =C2=A0 =C2=A0 =C2=A0 =C2=A0swipe-up to execute (button 2), > =C2=A0 =C2=A0 =C2=A0 =C2=A0swipe-down to execute with arguments (2-1 chor= d), > =C2=A0 =C2=A0 =C2=A0 =C2=A0pinch to toggle fullscreen. > > I will send my code at the end of next week: I > still need time to clean it and to try to resolve > some imperfections and inconsistencies. This sounds very cool. Did you figure out a way to let acme move the mouse cursor the way it wants to? Russ