From mboxrd@z Thu Jan 1 00:00:00 1970 MIME-Version: 1.0 References: In-Reply-To: From: LM Date: Mon, 29 Apr 2019 14:56:05 -0400 Message-ID: To: 9fans@9fans.net Content-Type: text/plain; charset="UTF-8" Subject: Re: [9fans] user interface questions Topicbox-Message-UUID: fde1c3f2-ead9-11e9-9d60-3106f5b1d025 On Sat, Apr 27, 2019 at 8:01 AM <9fans-request@9fans.net> wrote: > There is some snapshots of the broken link > (http://fabrice.bellard.free.fr/TinyGL/) in archive.org, but the link > to the source is missing. For example: > https://web.archive.org/web/20080506105341/http://fabrice.bellard.free.fr/TinyGL Thanks. I do already have the original source code for TinyGL, plus source code to over a dozen forks. I'm working on incorporating the best of the various forks into one fork. Was there anything already done or that still needs to be done to get this working specifically with Plan 9? I believe I saw some mention of SDL ported to Plan 9 ( https://9p.io/wiki/plan9/contrib_index_test/index.html ). If that's working, then the forks of TinyGL that use SDL as a backend should work fine with it as is. Some forks also allow for alternative backends like vesa framebuffer or nano-x/microwindows (which works on a variety of operating systems from DOS and embedded systems to mobile devices to Linux and Windows). Sincerely, Laura