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From: Nick Owens <mischief@offblast.org>
To: 9fans <9fans@9fans.net>
Subject: Re: [9fans] Codebase navigation and using tags files in acme
Date: Wed, 18 Aug 2021 02:13:13 -0700	[thread overview]
Message-ID: <CAH_zEu7toik7MvwXppX46Py4GQhx06T4o3XSWE7ukhy355yq=g@mail.gmail.com> (raw)
In-Reply-To: <7ffd2fe2-1790-42df-8907-483b764aff1a@sirjofri.de>

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that's a long winded way of saying 'use the plumber'

On Tue, Aug 17, 2021, 23:54 sirjofri <sirjofri+ml-9fans@sirjofri.de> wrote:

> Hello Ben,
>
> 17.08.2021 22:22:09 Ben Hancock <ben@benghancock.com>:
> > I've just recently started using the acme editor and am really enjoying
> > it, and trying to get the hang of the "acme way" of doing things. One
> > bit of functionality that I'm familiar with from other editors is the
> > ability to easily look up a function or symbol definition within a
> > codebase. In Emacs and vi, this is done by generating tags files (etags
> > or ctags), which those editors can parse and allow you to easily jump
> > to a definition of the symbol under the point/cursor.
>
> The original developers of Plan 9 software were people who made simple
> things even simpler so they can understand them. Imagine your codebase is
> so small that you can know many symbols and have other symbols open or at
> least know where to look. Using g(rep) in the parent directory of your
> project and your brain should be enough. If it isn't your project might
> be too complex/large.
>
> (That's different when reading other code or revisiting code after a long
> time, but then you are supposed to read it again so you can understand it
> anyway.)
>
> > What's the preferred method or workflow for achieving this in acme? I
> > have tried passing a selected symbol to 'g -n' in the window's tag,
> > using the Mouse-2 + Mouse-1 chord. That gets me part of the way there
> > but isn't effective if the file where the symbol is defined happens to
> > be in another directory. I feel like I'm missing something.
> 
> I doubt you are missing something. People used to use text editor since
> there were no IDEs, and keep in mind that the core of unix was written
> with ed, maybe even on teletypes. It's like writing code on paper, and it
> works.
> 
> My advise is, read and produce good clean code. If you need syntax
> highlighting and fancy IDE stuff your codebase is probably too large.
> With more training you can work with larger codebases, but still they to
> keep it simple and small. If you really need to work with extremely
> complex codebases you likely won't find success using plan9 at all.
> 
> Many plan9 tools are one C file only. In acme you can jump between
> selected text by right clicking it, which works very well in these cases.
> Right clicking included files opens them and you can search there. These
> are basically the tools you have.
> 
> I'm personally very happy reading man pages and searching the plan 9
> source with g(rep) and plumbing the results.
> 
> I hope this helps.
> 
> Oh, and you can always write your own tools and call them using
> middle-click in acme. You could write an rc-script that cd..s to your
> project home directory (if it's a git repo, the one containing .git) and
> invokes g, for example.
> 
> sirjofri

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  parent reply	other threads:[~2021-08-18  9:13 UTC|newest]

Thread overview: 18+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-08-17 20:22 Ben Hancock
2021-08-18  6:52 ` sirjofri
2021-08-18  9:12   ` Richard Miller
2021-08-18  9:17     ` Gabriel Diaz Lopez de la Llave via 9fans
2021-08-18  9:25       ` Rob Pike
2021-08-18 16:01         ` Ben Hancock
2021-08-19 11:44         ` Maurizio Boriani
2021-08-19 11:49           ` Gorka Guardiola
2021-08-19 18:59           ` unobe
2021-08-19 19:00             ` unobe
2021-08-19 20:41               ` Rob Pike
2021-08-18  9:13   ` Nick Owens [this message]
2021-08-18  9:26 ` Ole-Hjalmar Kristensen
2021-08-19  3:51   ` 6o205zd02
2021-08-19  7:29     ` igor
2021-08-20 10:55     ` Ole-Hjalmar Kristensen
2021-08-20 23:08       ` a
2021-08-20 23:31         ` Steve Simon

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