On Thu, Aug 25, 2011 at 11:33 AM, david jeannot
<djeannot24@gmail.com> wrote:
> It is possible that we just need to tweak the
> headers to get Carbon to build again, but Cocoa is
> obviously the right long term plan.
I have a "working" Cocoa version of Devdraw for
OS X Lion: I'm using it with Acme to write this email.
There is just the bare minimum:
no menu but 'Quit',
no fullscreen but OS X Lion's fullscreen,
no "Multitouch" support.
It answers to the following gesture events though:
swipe-left to cut (cmd+x),
swipe-right to paste (cmd+v),
swipe-up to execute (button 2),
swipe-down to execute with arguments (2-1 chord),
pinch to toggle fullscreen.
I will send my code at the end of next week: I
still need time to clean it and to try to resolve
some imperfections and inconsistencies.
Sounds pretty awesome!