On Thu, Aug 25, 2011 at 11:33 AM, david jeannot <djeannot24@gmail.com> wrote:
> It is possible that we just need to tweak the
> headers to get Carbon to build again, but Cocoa is
> obviously the right long term plan.

I have a "working" Cocoa version of Devdraw for
OS X Lion: I'm using it with Acme to write this email.

There is just the bare minimum:

       no menu but 'Quit',
       no fullscreen but OS X Lion's fullscreen,
       no "Multitouch" support.

It answers to the following gesture events though:

       swipe-left to cut (cmd+x),
       swipe-right to paste (cmd+v),
       swipe-up to execute (button 2),
       swipe-down to execute with arguments (2-1 chord),
       pinch to toggle fullscreen.

I will send my code at the end of next week: I
still need time to clean it and to try to resolve
some imperfections and inconsistencies.

Sounds pretty awesome!