From mboxrd@z Thu Jan 1 00:00:00 1970 MIME-Version: 1.0 In-Reply-To: References: <20190426204149.GA6519@wopr> From: Lucio De Re Date: Sun, 5 May 2019 10:44:20 +0200 Message-ID: To: Fans of the OS Plan 9 from Bell Labs <9fans@9fans.net> Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Subject: Re: [9fans] user interface questions Topicbox-Message-UUID: ffa78000-ead9-11e9-9d60-3106f5b1d025 It looks like exp/shiny (a tentative, multi-platform graphics API native in the Go language) is getting some dusting off right at this moment. I had a look at the most recent copy I have in hand of Dave MacFarlane's devdraw shiny driver, but the immediate absence I picked up was a missing interface method (texture filling?). I couldn't find a description of the missing method, only implementations in other drivers and at that level my comprehension is minimal, so unless someone points me at some documentation I can understand, I'll have to wait for someone else to fill that gap. Which is a crying shame: exp/shiny shows such promise... Lucio. On 4/27/19, Jens Staal wrote: > Den l=C3=B6r 27 apr. 2019 08:21Lucio De Re skrev: > >> On 4/26/19, Kurt H Maier wrote: >> > >> > It's here now: https://bellard.org/TinyGL/ >> > >> > khm >> > >> Let me add this correction to that document, this is where my >> curiosity found VReng: >> >> http://www.vreng.enst.fr/ >> >> Thank you, Kurt. >> >> Lucio. >> > >> >> >> >> If I remember correctly, there is an SDL port on Plan9, and there is a >> tinygl-on-sdl so perhaps it is already possible. >> >> >> -- >> Lucio De Re >> 2 Piet Retief St >> Kestell (Eastern Free State) >> 9860 South Africa >> >> Ph.: +27 58 653 1433 >> Cell: +27 83 251 5824 >> FAX: +27 58 653 1435 >> >> > --=20 Lucio De Re 2 Piet Retief St Kestell (Eastern Free State) 9860 South Africa Ph.: +27 58 653 1433 Cell: +27 83 251 5824 FAX: +27 58 653 1435