From mboxrd@z Thu Jan 1 00:00:00 1970 MIME-Version: 1.0 In-Reply-To: <77BCE642-ECC1-4379-961F-348FEB18D4B1@corpus-callosum.com> References: <77BCE642-ECC1-4379-961F-348FEB18D4B1@corpus-callosum.com> Date: Wed, 22 Oct 2014 09:12:33 -0700 Message-ID: From: Skip Tavakkolian To: Fans of the OS Plan 9 from Bell Labs <9fans@9fans.net> Content-Type: multipart/alternative; boundary=047d7b1636e32aca3e0506053779 Subject: Re: [9fans] Yosemite Topicbox-Message-UUID: 1fca4dc8-ead9-11e9-9d60-3106f5b1d025 --047d7b1636e32aca3e0506053779 Content-Type: text/plain; charset=UTF-8 has anyone tried 9vx on Yosemite? any issues? On Tue, Oct 21, 2014 at 8:21 AM, Jeff Sickel wrote: > I just pushed an update to bitbucket: > > c70f08b updates for Yosemite > > > It does require Xcode 6.1 to build and link against the new Frameworks for > Yosemite. > Seems to fix the fullscreen drawing issue, though there is a lag when > swiping back in > from some other screen. > > -jas > > > > On Oct 18, 2014, at 12:09 AM, Anthony Sorace wrote: > > > > Just a quick note in case anyone else is wondering before updating OS X. > > > > My experience so far has been that drawterm-cocoa has issues when full > screen which make it unstable (it'll work for a while, then drawing gets > flickery, then it crashes). This *seems* to be triggered by switching OS X > workspaces. I've been using it windowed and it's been stable for hours now. > > > > Existing p9p binaries seem to mostly run fine (including full-screen > drawing), but rebuilding is failing. I'm too sleepy to track down why just > now. > > > > Anthony > > > > > > > --047d7b1636e32aca3e0506053779 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
has anyone tried 9vx on Yosemite? any issues?


On Tue, O= ct 21, 2014 at 8:21 AM, Jeff Sickel <jas@corpus-callosum.com>= wrote:
I just pushed an update to= bitbucket:

=C2=A0 =C2=A0 =C2=A0 =C2=A0 c70f08b updates for Yosemite


It does require Xcode 6.1 to build and link against the new Frameworks for = Yosemite.
Seems to fix the fullscreen drawing issue, though there is a lag when swipi= ng back in
from some other screen.

-jas


> On Oct 18, 2014, at 12:09 AM, Anthony Sorace <a@9srv.net> wrote:
>
> Just a quick note in case anyone else is wondering before updating OS = X.
>
> My experience so far has been that drawterm-cocoa has issues when full= screen which make it unstable (it'll work for a while, then drawing ge= ts flickery, then it crashes). This *seems* to be triggered by switching OS= X workspaces. I've been using it windowed and it's been stable for= hours now.
>
> Existing p9p binaries seem to mostly run fine (including full-screen d= rawing), but rebuilding is failing. I'm too sleepy to track down why ju= st now.
>
> Anthony
>
>



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