(and it needs <canvas> element, etc.)

On Sat, Oct 10, 2015 at 11:05 AM, Skip Tavakkolian <skip.tavakkolian@gmail.com> wrote:
it is HTML5 (which includes JavaScript) by virtue of the fact that i needs WebSockets support.


On Sat, Oct 10, 2015 at 10:55 AM, Kurt H Maier <khm@sciops.net> wrote:
On Sat, Oct 10, 2015 at 10:29:06AM -0700, Skip Tavakkolian wrote:
> no need. just use David Hoskin's HTML5 devdraw:
>
> https://bitbucket.org/dhoskin/9webdraw

that *is* a javascript library.

khm