might want to look at /sys/src/games. there are more examples in various /n/sources/contrib. On Wed, Nov 12, 2014 at 6:22 AM, erik quanstrom wrote: > > Even though 9 doesn't have OpenGL, what is the easiest way to code (as > far > > as coding amount is concerned) graphics in 9? On a side note, how awesome > > would it be to put openGL on 9, and run a distributed system for > > supergaming?! 9 is just that awesome. Haha. > > see draw(2). you may be assuming that graphics == 3d graphics, but plan 9 > does not have a 3d graphics model. > > - erik > >