I think that's the right place to start. I've not looked closely, but it looks like the only thing that you'd need to do for a client library is to change drawfcall/mux.go:New to use the draw service posted on /srv. On Sat, Apr 4, 2020 at 1:34 PM Jeremy Jackins wrote: > Well, you need a Go draw package in place of the C library. There is a > draw package in github.com/9fans/go/ but unfortunately I think it only > supports plan9port devdraw, rather than the native Plan 9 draw device. > So there is some library work to be done first. Since the Go standard > library also contains the most important drawing primitives > implemented by the Plan 9 draw device (with the exception of font > rendering, but there is golang.org/x/image/font), you may be able to > ignore a lot of functionality provided by the Plan 9 draw library and > focus on a few things like loading pixel data directly to the draw > device. > > See: http://man.cat-v.org/plan_9/3/draw > > Jeremy > > On Sat, 4 Apr 2020 at 06:55, Kim Lassila wrote: > > > > Has anyone written a graphical application in Go on Plan 9? How would > the Go equivalent of black.c (thank you fgb) look like? > > > > - - - clip - - - > > > > #include > > #include > > #include > > > > void > > main(int, char *argv[]) > > { > > Rectangle rect; > > Image *black; > > > > fmtinstall('R', Rfmt); > > if(initdraw(nil, nil, argv[0]) < 0) > > sysfatal("initdraw: %r"); > > rect = screen->r; > > black = display->black; > > draw(screen, rect, black, nil, ZP); > > flushimage(display, 1); > > sleep(5 * 1000); > > closedisplay(display); > > print("rectangle was %R\n", rect); > > exits(nil); > > } > > > > 9fans / 9fans / see discussions + participants + delivery options > Permalink > > ------------------------------------------ > 9fans: 9fans > Permalink: > https://9fans.topicbox.com/groups/9fans/T0d490c91935dc74b-M08178595d1453fd46812690c > Delivery options: https://9fans.topicbox.com/groups/9fans/subscription >