From: Jim Choate <ravage@einstein.ssz.com>
To: <9fans@cse.psu.edu>
Cc: <hangar18-general@open-forge.org>
Subject: Re: Squeak -- Re: [9fans] uncompressing .tar.Z
Date: Mon, 11 Nov 2002 17:07:00 -0600 [thread overview]
Message-ID: <Pine.LNX.4.33.0211111700350.12217-100000@einstein.ssz.com> (raw)
In-Reply-To: <b6e54ec4d91a4101cb6dc06babb76b55@plan9.bell-labs.com>
On Mon, 11 Nov 2002, Russ Cox wrote:
> I looked at porting Squeak to Plan 9 a few years ago
> and it doesn't look too hard. I played with it under
> Windows for a while, and came away with the impression
> that it was a really powerful system that I didn't really
> understand how to use.
What I had in mind was using it's XML support to drive the VRML engine
that is in there to create 3D worlds (where all system and web
resources would be located) for users to wander around in via their
'avatar'. It would also allow some pretty nifty multi-player games as
well (I think 9P is way ahead here).
For those who want to go a bit farther than the Squeak book I'd like
to suggest (though it doesn't use Squeak):
Object-Oriented Implementations of Numerical Methods
An Introduction with Java and Smalltalk
D.H. Besset
ISBN 1-558-60679-3
~$60 US
--
____________________________________________________________________
We don't see things as they are, ravage@ssz.com
we see them as we are. www.ssz.com
jchoate@open-forge.org
Anais Nin www.open-forge.org
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next prev parent reply other threads:[~2002-11-11 23:07 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2002-11-11 16:58 Russ Cox
2002-11-11 17:12 ` Dan Cross
2002-11-11 23:07 ` Jim Choate [this message]
-- strict thread matches above, loose matches on Subject: below --
2002-11-11 13:51 athiele
2002-11-11 22:27 ` Jim Choate
2002-11-10 23:24 athiele
2002-11-11 13:32 ` Squeak -- " Jim Choate
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