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* Re:[9fans] povray on p9
@ 2001-02-27  8:39 Matt
  2001-02-27 10:39 ` [9fans] " George Michaelson
  0 siblings, 1 reply; 4+ messages in thread
From: Matt @ 2001-02-27  8:39 UTC (permalink / raw)
  To: 9fans

Excellent. I started my 3D career on Povray before moving to 3dstudio

http://www.hardlight.couk.com

I see from your render that it's capabilites have moved on some from the simple renderer I knew.

There are different approaches to distributed rendering. AFIK Povray renders by pixel so instead of having each cpu render a different frame you could use a scheduler and have each CPU render a different pixel of
the same frame. Slightly more bandwidth I think but it would reduce the rendering time of single frame work which would be excellent for rendering poster sized artwork for printing.

Another advantage would be that if you had one slow CPU in the farm or one that suddenly got busy during rendeing than you are only waiting on one pixel to be rendered and not the whole scene

It would alo make it easier for laying down to video with my digital video processor (PVR from www.dps.com) which needs the frames in order as I imagine most such systems do.

You are correct though, the world of 3D rendering and animation is fascinating and immersive, just ask Tom Duff 8-)

Matt



^ permalink raw reply	[flat|nested] 4+ messages in thread

* Re: [9fans] povray on p9
  2001-02-27  8:39 Re:[9fans] povray on p9 Matt
@ 2001-02-27 10:39 ` George Michaelson
  2001-02-27 18:10   ` Randolph Fritz
  0 siblings, 1 reply; 4+ messages in thread
From: George Michaelson @ 2001-02-27 10:39 UTC (permalink / raw)
  To: 9fans


don't go past radiance without a look. its not povray but its very good.

real architects use it for lighting studies.

-George


^ permalink raw reply	[flat|nested] 4+ messages in thread

* Re: [9fans] povray on p9
  2001-02-27 10:39 ` [9fans] " George Michaelson
@ 2001-02-27 18:10   ` Randolph Fritz
  0 siblings, 0 replies; 4+ messages in thread
From: Randolph Fritz @ 2001-02-27 18:10 UTC (permalink / raw)
  To: 9fans

On Tue, 27 Feb 2001 10:55:24 GMT, George Michaelson <ggm@dstc.edu.au> wrote:
>
>don't go past radiance without a look. its not povray but its very good.
>
>real architects use it for lighting studies.
>

Oh someone else on this list uses Radiance!  But it has a different
goal from most rendering tools; the Radiance developers have tried
very hard to make it predict physical lighting.

Randolph


^ permalink raw reply	[flat|nested] 4+ messages in thread

* Re:[9fans] povray on p9
       [not found] <20010227170202.F2DC519A03@mail.cse.psu.edu>
@ 2001-02-27 17:36 ` Tom Duff
  0 siblings, 0 replies; 4+ messages in thread
From: Tom Duff @ 2001-02-27 17:36 UTC (permalink / raw)
  To: 9fans

I try to keep quiet when povray is
mentioned, but someone invoked my name.

Anyway, George Michaelson said:
> don't go past radiance without a look.
> its not povray but its very good.

This, as bwk used to say, is vacuous.

Povray is an abomination -- the perfect
rejoinder to The Cathedral And The Bazaar.
Radiance is a work of art.  Neither can
handle scenes of any complexity, and neither
is fast enough for serious animation.  (Before
someone says, "Oh yeah, look at this,"
let me say that the sort of complexity we're
interested in involves geometry files in the
gigabyte range accompanied by texture maps of
similar size, and shaded by hundreds of custom-
programmed shaders, averaging about a thousand
lines long.)

--
Tom Duff.  Nature loves to hide itself.


^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2001-02-27 18:10 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2001-02-27  8:39 Re:[9fans] povray on p9 Matt
2001-02-27 10:39 ` [9fans] " George Michaelson
2001-02-27 18:10   ` Randolph Fritz
     [not found] <20010227170202.F2DC519A03@mail.cse.psu.edu>
2001-02-27 17:36 ` Tom Duff

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