From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: Date: Tue, 22 Aug 2006 19:32:55 +0200 From: elbing To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: Re: [9fans] First attempts In-Reply-To: <7fbe2ade055c2792f5126f4bf914d766@plan9.bell-labs.com> MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_100737_1717422.1156267975254" References: <7d3530220608221009v1b85c733mf9db9c225715d4c0@mail.gmail.com> <7fbe2ade055c2792f5126f4bf914d766@plan9.bell-labs.com> Topicbox-Message-UUID: a6372938-ead1-11e9-9d60-3106f5b1d025 ------=_Part_100737_1717422.1156267975254 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Content-Disposition: inline >Are the current libraries sufficient for making an action game on plan9? >I've been using SDL/Pygame for ages and haven't gone as low level as I >may have to here. Also, where should I be looking for documentation? There's a test port of SDL in /sources/contrib/uriel. elbing ------=_Part_100737_1717422.1156267975254 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline >Are the current libraries sufficient for making an action game on plan9?  >I've been using SDL/Pygame for ages and haven't gone as low level as I >may have to here.  Also, where should I be looking for documentation?

There's a test port of SDL in /sources/contrib/uriel.

elbing

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