From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <005c01c2c7fc$f2f98500$a3221d18@mevq1qobad73kx> From: "me" To: <9fans@cse.psu.edu> MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_0059_01C2C7D3.062FD4A0" Subject: [9fans] mips kernel Date: Wed, 29 Jan 2003 20:14:27 -0500 Topicbox-Message-UUID: 4a9be8ee-eacb-11e9-9e20-41e7f4b1d025 This is a multi-part message in MIME format. ------=_NextPart_000_0059_01C2C7D3.062FD4A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Dear Mr. Packer: I am in the process of securing some SGI MIPS workstations and I was = wondering if I could use them with the 4th edition of Plan 9. Is what you were doing with the mips kernel enabling them to work with a = terminal running plan 9? Does a mips kernel installed under the 3rd = edition of plan 9 compatible with the 4th edition? I apologize for addressing this directly but I need to take delivery of = these workstations soon... Thanks for you time.... DAve ddeldebb@nycap.rr.com ------=_NextPart_000_0059_01C2C7D3.062FD4A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Dear Mr. Packer:
 
I am in the process of securing some = SGI MIPS=20 workstations and I was wondering if I could use them with the 4th = edition of=20 Plan 9.
 
Is what you were doing with the mips = kernel=20 enabling them to work with a terminal running plan 9?  Does a mips = kernel=20 installed under the 3rd edition of plan 9 compatible with the 4th=20 edition?
 
I apologize for addressing this = directly but I need=20 to take delivery of these workstations soon...
 
 
Thanks for you time....
 
DAve
ddeldebb@nycap.rr.com
------=_NextPart_000_0059_01C2C7D3.062FD4A0-- From mboxrd@z Thu Jan 1 00:00:00 1970 Subject: Re: [9fans] mips kernel Content-Type: text/plain; charset=ISO-8859-1; format=flowed Mime-Version: 1.0 (Apple Message framework v551) From: John Packer To: 9fans@cse.psu.edu Content-Transfer-Encoding: quoted-printable In-Reply-To: <005c01c2c7fc$f2f98500$a3221d18@mevq1qobad73kx> Message-Id: <6F2FC8D2-33F8-11D7-B810-000A27AE643E@sockfarm.net> Date: Wed, 29 Jan 2003 21:13:34 -0500 Topicbox-Message-UUID: 4aa6199a-eacb-11e9-9e20-41e7f4b1d025 Sorry, you're asking the wrong guy. The 3rd edition mips kernel wasn't for SGI machines, and wasn't released with the 4th edition, which is too bad: it is an excellent reference to the kernel. Documentation on SGI hardware hard to come by, making a port extremely difficult. The mips work I was referring to was for the Playstation 2, more as a cool demo and as a learning experience. It at least has (some) documentation. Good luck. John On Wednesday, January 29, 2003, at 08:14 PM, me wrote: > Dear Mr. Packer: > =A0 > I am in the process of securing some SGI MIPS workstations and I was=20= > wondering if I could use them with the 4th edition of Plan 9. > =A0 > Is what you were doing with the mips kernel enabling them to work with=20= > a terminal running plan 9?=A0 Does a mips kernel installed under the = 3rd=20 > edition of plan 9 compatible with the 4th edition? > =A0 > I apologize for addressing this directly but I need to take delivery=20= > of these workstations soon... > =A0 > =A0 > Thanks for you time.... > =A0 > DAve > ddeldebb@nycap.rr.com From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <126a2f7d0708012158y15d35997ib9f07b04d8e3442e@mail.gmail.com> Date: Thu, 2 Aug 2007 09:58:27 +0500 From: "Sergey Zhilkin" To: 9fans@cse.psu.edu MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_60699_30334258.1186030707336" Subject: [9fans] Mips kernel Topicbox-Message-UUID: 99fdb1d6-ead2-11e9-9d60-3106f5b1d025 ------=_Part_60699_30334258.1186030707336 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline Who knows what happened with plan9 mips kernel? -- Zhilkin Sergey http://szhilkin.googlepages.com ------=_Part_60699_30334258.1186030707336 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline
Who knows what happened with plan9 mips kernel?

--
Zhilkin Sergey
http://szhilkin.googlepages.com
------=_Part_60699_30334258.1186030707336-- From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> From: "Steve Simon" Date: Thu, 2 Aug 2007 13:35:59 +0100 To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel In-Reply-To: <126a2f7d0708012158y15d35997ib9f07b04d8e3442e@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 9a8dd2fc-ead2-11e9-9d60-3106f5b1d025 > Who knows what happened with plan9 mips kernel? http://groups.google.com/group/comp.os.plan9/browse_thread/thread/51775b1f3af22a3f/c4233ebe2971b0ed?lnk=st&q=group%3Acomp.os.plan9+mips&rnum=1#c4233ebe2971b0ed My reading this infers that the 3rd edition contained the MIPS kernel, but it doesnt - I checked my CD from 2000. Somone was working on a new 64bit port I believe but I guess that stalled (it has gone very quiet). -Steve From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: Date: Thu, 2 Aug 2007 09:49:50 -0300 From: "Iruata Souza" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <126a2f7d0708012158y15d35997ib9f07b04d8e3442e@mail.gmail.com> <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> Topicbox-Message-UUID: 9a933f9e-ead2-11e9-9d60-3106f5b1d025 On 8/2/07, Steve Simon wrote: > > Who knows what happened with plan9 mips kernel? > > http://groups.google.com/group/comp.os.plan9/browse_thread/thread/51775b1f3af22a3f/c4233ebe2971b0ed?lnk=st&q=group%3Acomp.os.plan9+mips&rnum=1#c4233ebe2971b0ed > > My reading this infers that the 3rd edition contained the MIPS kernel, > but it doesnt - I checked my CD from 2000. > > Somone was working on a new 64bit port I believe but I guess that stalled > (it has gone very quiet). > > -Steve > i can't load the wiki here but i guess it was tim weiss. iru From mboxrd@z Thu Jan 1 00:00:00 1970 Date: Thu, 2 Aug 2007 09:01:40 -0400 From: William Josephson To: Fans of the OS Plan 9 from Bell Labs <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel Message-ID: <20070802130140.GA26302@mero.morphisms.net> References: <126a2f7d0708012158y15d35997ib9f07b04d8e3442e@mail.gmail.com> <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: User-Agent: Mutt/1.4.2.2i Topicbox-Message-UUID: 9aa5ff30-ead2-11e9-9d60-3106f5b1d025 On Thu, Aug 02, 2007 at 09:49:50AM -0300, Iruata Souza wrote: > On 8/2/07, Steve Simon wrote: > > > Who knows what happened with plan9 mips kernel? > > > > My reading this infers that the 3rd edition contained the MIPS kernel, > > but it doesnt - I checked my CD from 2000. > > > > Somone was working on a new 64bit port I believe but I guess that stalled > > (it has gone very quiet). > > i can't load the wiki here but i guess it was tim weiss. There ought to be a FAQ :-) The MIPS kernel can't be redistributed because of restrictions imposed by SGI. It was for the Challenge anyway. A new port to some of the embedded MIPS targets might be interesting, I suppose, but otherwise all the world's an x86. From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel Date: Thu, 2 Aug 2007 03:48:18 -1000 From: john@csplan9.rit.edu In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 9b35077a-ead2-11e9-9d60-3106f5b1d025 >> in case you are still wanting to hack on the SGI's, i can test it on an o2 r5k. > > thanks. > i currently porting to an Origin 200 and Indigo2 r10k. i'd like to get it > running on an O2 as well. Damn, an r10k port... just 6 months after I sold off my Indigo2 because I couldn't find a decent OS for it (getting IRIX cd's isn't always easy). John From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel From: Tim Wiess Date: Thu, 2 Aug 2007 08:04:35 -0700 In-Reply-To: <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 9abdc7e6-ead2-11e9-9d60-3106f5b1d025 > Somone was working on a new 64bit port I believe but I guess that stalled > (it has gone very quiet). yeah unfortunately it is stalled again. however i'm taking some vacation time in the next couple weeks and this is at the top of my list of projects to work on. this initial port has always been targeted at SGI's systems but when i'm through with that i'm planning to migrate it over to some embedded platforms. i've been looking at possible candidates lately, but i'd love to get suggestions from others in case there's a nice one that i've missed. tim From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: Date: Thu, 2 Aug 2007 12:11:02 -0300 From: "Iruata Souza" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> Topicbox-Message-UUID: 9ac1977c-ead2-11e9-9d60-3106f5b1d025 On 8/2/07, Tim Wiess wrote: > > Somone was working on a new 64bit port I believe but I guess that stalled > > (it has gone very quiet). > > yeah unfortunately it is stalled again. however i'm taking some > vacation time in the next couple weeks and this is at the top of my > list of projects to work on. > > this initial port has always been targeted at SGI's systems but when > i'm through with that i'm planning to migrate it over to some embedded > platforms. i've been looking at possible candidates lately, but i'd > love to get suggestions from others in case there's a nice one that > i've missed. > > tim > > in case you are still wanting to hack on the SGI's, i can test it on an o2 r5k. From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel From: Tim Wiess Date: Thu, 2 Aug 2007 08:14:45 -0700 In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 9ac59e08-ead2-11e9-9d60-3106f5b1d025 > in case you are still wanting to hack on the SGI's, i can test it on an o2 r5k. thanks. i currently porting to an Origin 200 and Indigo2 r10k. i'd like to get it running on an O2 as well. From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: Date: Thu, 2 Aug 2007 12:16:50 -0300 From: "Rodrigo Miranda" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: Topicbox-Message-UUID: 9ac9a99e-ead2-11e9-9d60-3106f5b1d025 I second that. I also have a r5k O2 at home that would run much better with Plan 9 On 8/2/07, Tim Wiess wrote: > > in case you are still wanting to hack on the SGI's, i can test it on an o2 r5k. > > thanks. > i currently porting to an Origin 200 and Indigo2 r10k. i'd like to get it > running on an O2 as well. > > From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <3e1162e60708020825p7fe2c07fq8240cecaaa488494@mail.gmail.com> Date: Thu, 2 Aug 2007 08:25:31 -0700 From: "David Leimbach" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_56047_19771607.1186068331827" References: <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> Topicbox-Message-UUID: 9ad1392a-ead2-11e9-9d60-3106f5b1d025 ------=_Part_56047_19771607.1186068331827 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline On 8/2/07, Tim Wiess wrote: > > > Somone was working on a new 64bit port I believe but I guess that > stalled > > (it has gone very quiet). > > yeah unfortunately it is stalled again. however i'm taking some > vacation time in the next couple weeks and this is at the top of my > list of projects to work on. > > this initial port has always been targeted at SGI's systems but when > i'm through with that i'm planning to migrate it over to some embedded > platforms. i've been looking at possible candidates lately, but i'd > love to get suggestions from others in case there's a nice one that > i've missed. > > tim Don't the linksys routers run on MIPSel's. I don't know if little endian MIPS is interesting to you though. ------=_Part_56047_19771607.1186068331827 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline

On 8/2/07, Tim Wiess <tim@nop.cx> wrote:
> Somone was working on a new 64bit port I believe but I guess that stalled
> (it has gone very quiet).

yeah unfortunately it is stalled again.  however i'm taking some
vacation time in the next couple weeks and this is at the top of my
list of projects to work on.

this initial port has always been targeted at SGI's systems but when
i'm through with that i'm planning to migrate it over to some embedded
platforms.  i've been looking at possible candidates lately, but i'd
love to get suggestions from others in case there's a nice one that
i've missed.

tim


Don't the linksys routers run on MIPSel's.  I don't know if little endian MIPS is interesting to you though.

 

 

------=_Part_56047_19771607.1186068331827-- From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <5d375e920708020826g1dff980x59a8e29b01b47e30@mail.gmail.com> Date: Thu, 2 Aug 2007 17:26:55 +0200 From: Uriel To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> Topicbox-Message-UUID: 9adca30a-ead2-11e9-9d60-3106f5b1d025 > this initial port has always been targeted at SGI's systems but when > i'm through with that i'm planning to migrate it over to some embedded > platforms. i've been looking at possible candidates lately, but i'd > love to get suggestions from others in case there's a nice one that > i've missed. Brucee did an Inferno port to the Play Station 2, a port to the PSP might be nice also. Of course, there is the question of why bother porting Plan 9 when you could port Inferno instead (and more easily). uriel From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <5c8dc6f9db1b6ce3ef71481e454a34be@akira.nop.cx> To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel From: Tim Wiess Date: Thu, 2 Aug 2007 08:31:53 -0700 In-Reply-To: <3e1162e60708020825p7fe2c07fq8240cecaaa488494@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 9afa0f6c-ead2-11e9-9d60-3106f5b1d025 > Don't the linksys routers run on MIPSel's. I don't know if little endian > MIPS is interesting to you though. i'm just focusing on the eb stuff right now. although i think somebody worked on a linksys port previously. From mboxrd@z Thu Jan 1 00:00:00 1970 Date: Thu, 2 Aug 2007 08:34:49 -0700 From: Geoffrey Avila To: Fans of the OS Plan 9 from Bell Labs <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Topicbox-Message-UUID: 9ae0aea0-ead2-11e9-9d60-3106f5b1d025 The Sony Playstation2 is an R5900, no? The linux people seem to have a port for it... -GBA > > Somone was working on a new 64bit port I believe but I guess that stalled > > (it has gone very quiet). > > yeah unfortunately it is stalled again. however i'm taking some > vacation time in the next couple weeks and this is at the top of my > list of projects to work on. > > this initial port has always been targeted at SGI's systems but when > i'm through with that i'm planning to migrate it over to some embedded > platforms. i've been looking at possible candidates lately, but i'd > love to get suggestions from others in case there's a nice one that > i've missed. > > tim > From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <6e35c0620708020838y7e154f94r49f93d37cc102d4f@mail.gmail.com> Date: Thu, 2 Aug 2007 08:38:11 -0700 From: "Jack Johnson" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <5d375e920708020826g1dff980x59a8e29b01b47e30@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <5d375e920708020826g1dff980x59a8e29b01b47e30@mail.gmail.com> Topicbox-Message-UUID: 9ae49f42-ead2-11e9-9d60-3106f5b1d025 On 8/2/07, Uriel wrote: > Brucee did an Inferno port to the Play Station 2, a port to the PSP > might be nice also. Of course, there is the question of why bother > porting Plan 9 when you could port Inferno instead (and more easily). On that front, something I haven't tried or looked into, is there any way to get drawterm functionality from an Inferno client? If porting Inferno is easier, it could be interesting to boot Inferno on the plethora of aging MIPS-based portables/handhelds (like IBM's WorkPad z50, or maybe the early Jornadas), and occasionally drawterm from there if needed. Of course, maybe porting drawterm to WinCE would be easier -- if it hasn't been done already. -Jack From mboxrd@z Thu Jan 1 00:00:00 1970 Date: Thu, 2 Aug 2007 11:41:05 -0400 From: Kris Maglione To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel Message-ID: <20070802154105.GA68665@kris.home> References: <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <5d375e920708020826g1dff980x59a8e29b01b47e30@mail.gmail.com> <6e35c0620708020838y7e154f94r49f93d37cc102d4f@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Disposition: inline In-Reply-To: <6e35c0620708020838y7e154f94r49f93d37cc102d4f@mail.gmail.com> User-Agent: Mutt/1.5.15 (2007-04-06) Topicbox-Message-UUID: 9ae8e598-ead2-11e9-9d60-3106f5b1d025 On Thu, Aug 02, 2007 at 08:38:11AM -0700, Jack Johnson wrote: >On 8/2/07, Uriel wrote: >> Brucee did an Inferno port to the Play Station 2, a port to the PSP >> might be nice also. Of course, there is the question of why bother >> porting Plan 9 when you could port Inferno instead (and more easily). > >On that front, something I haven't tried or looked into, is there any >way to get drawterm functionality from an Inferno client? /n/sources/contrib/rog/infauth >Of course, maybe porting drawterm to WinCE would be easier -- if it >hasn't been done already. Don't blashpeme. -- Kris Maglione When a student asks for a second time if you have read his book report, he did not read the book. From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> Date: Thu, 2 Aug 2007 08:57:33 -0700 From: "David Leimbach" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_56485_15805070.1186070253176" References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> Topicbox-Message-UUID: 9af5117e-ead2-11e9-9d60-3106f5b1d025 ------=_Part_56485_15805070.1186070253176 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline On 8/2/07, Geoffrey Avila wrote: > > > The Sony Playstation2 is an R5900, no? The linux people seem to have a > port for it... > > -GBA > > Sony in fact had an official linux distribution for it. It was a kit with a hard disk and a bunch of other stuff. NCSA had a cluster of them. Dave ------=_Part_56485_15805070.1186070253176 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline

On 8/2/07, Geoffrey Avila <avlg@sdsc.edu> wrote:

The Sony Playstation2 is an R5900, no? The linux people seem to have a
port for it...

-GBA

Sony in fact had an official linux distribution for it.  It was a kit with a hard disk and a bunch of other stuff.  NCSA had a cluster of them.

Dave
------=_Part_56485_15805070.1186070253176-- From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> Date: Thu, 2 Aug 2007 09:11:30 -0700 From: "ron minnich" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> Topicbox-Message-UUID: 9afedca4-ead2-11e9-9d60-3106f5b1d025 There is some interest from this quarter: http://sicortex.com/ in a MIPS port. yes, of Plan 9. While it is cool to keep old dead hardware going, I wish I could entice you folks to look at embedded boards with the 4-core mips chip. Same processor as in sicortex. Much more useful to the world at large. thanks ron From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <3e1162e60708020921y28b033a4r52ced876941e6c18@mail.gmail.com> Date: Thu, 2 Aug 2007 09:21:38 -0700 From: "David Leimbach" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_56921_16021186.1186071698708" References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> Topicbox-Message-UUID: 9b034780-ead2-11e9-9d60-3106f5b1d025 ------=_Part_56921_16021186.1186071698708 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline On 8/2/07, ron minnich wrote: > > There is some interest from this quarter: http://sicortex.com/ > > in a MIPS port. yes, of Plan 9. > > While it is cool to keep old dead hardware going, I wish I could > entice you folks to look at embedded boards with the 4-core mips chip. > Same processor as in sicortex. Much more useful to the world at large. > > thanks > > ron > 4 core mips eh? That's pretty interesting. I need to get back into playing around with the nintendo DS again. I just wish I had more free time to do so... ------=_Part_56921_16021186.1186071698708 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline

On 8/2/07, ron minnich <rminnich@gmail.com> wrote:
There is some interest from this quarter: http://sicortex.com/

in a MIPS port. yes, of Plan 9.

While it is cool to keep old dead hardware going, I wish I could
entice you folks to look at embedded boards with the 4-core mips chip.
Same processor as in sicortex. Much more useful to the world at large.

thanks

ron
4 core mips eh?  That's pretty interesting.

I need to get back into playing around with the nintendo DS again.  I just wish I had more free time to do so...


------=_Part_56921_16021186.1186071698708-- From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <3f228e7c19e3a2a3389c0ff7cf20ea75@akira.nop.cx> To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel From: Tim Wiess Date: Thu, 2 Aug 2007 09:22:40 -0700 In-Reply-To: <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 9b080978-ead2-11e9-9d60-3106f5b1d025 > While it is cool to keep old dead hardware going, I wish I could > entice you folks to look at embedded boards with the 4-core mips chip. > Same processor as in sicortex. Much more useful to the world at large. yeah, these are the types of chips i'm hoping to work on later. if anybody has any extra dev boards for a multi-core mips chip they want to donate to the cause let me know... :) From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <87805be322a8c049d1d8dd4072c3c212@9netics.com> To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel Date: Thu, 2 Aug 2007 09:26:27 -0700 From: Skip Tavakkolian <9nut@9netics.com> In-Reply-To: <20070802154105.GA68665@kris.home> MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 9b0ca898-ead2-11e9-9d60-3106f5b1d025 >>Of course, maybe porting drawterm to WinCE would be easier -- if it >>hasn't been done already. i tried a compile a while back. two libs didn't compile. it's low on my priority list. it'll be higher when i get a win mobile device. From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <6e35c0620708020947g2bc38f88j6b4e2ab8a831172e@mail.gmail.com> Date: Thu, 2 Aug 2007 09:47:03 -0700 From: "Jack Johnson" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> Topicbox-Message-UUID: 9b10e480-ead2-11e9-9d60-3106f5b1d025 On 8/2/07, ron minnich wrote: > While it is cool to keep old dead hardware going, I wish I could > entice you folks to look at embedded boards with the 4-core mips chip. Hey Ron, Did you have a board in mind you can recommend? Thanks, -Jack From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <13426df10708021007n63ba608duede7cb1f07dbb80d@mail.gmail.com> Date: Thu, 2 Aug 2007 10:07:20 -0700 From: "ron minnich" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <6e35c0620708020947g2bc38f88j6b4e2ab8a831172e@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> <6e35c0620708020947g2bc38f88j6b4e2ab8a831172e@mail.gmail.com> Topicbox-Message-UUID: 9b154548-ead2-11e9-9d60-3106f5b1d025 On 8/2/07, Jack Johnson wrote: > On 8/2/07, ron minnich wrote: > > While it is cool to keep old dead hardware going, I wish I could > > entice you folks to look at embedded boards with the 4-core mips chip. > > Hey Ron, > > Did you have a board in mind you can recommend? not that I can recommend. The broadcomm web pages on these parts are pretty worthless, but here's a start:http://www.broadcom.com/products/Enterprise-Networking/Communications-Processors ron From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <775b8d190708021630p58217c4bk71cc10c984a15347@mail.gmail.com> Date: Fri, 3 Aug 2007 09:30:25 +1000 From: "Bruce Ellis" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: Topicbox-Message-UUID: 9b76ec80-ead2-11e9-9d60-3106f5b1d025 all this mips talk while i was absent. we used the mips a lot in the pathstar project, 0[cal] is the tool set for 64bit little endian guys. we didn't run plan9 - the linecards ran either inferno or lcos. i can't remember the numbers but i believe the main devices were the 4700 and the 7000. a plan9 port/updated port would involve the usual memory management nightmares but not much else. i did a quick port to the PS2, which has 128 bit registers and restricted floating point. e[cal] is the tool set, but may not be in the distribution. 3[cal] is the tool set for the IO processor (BE 3000?). (this was an inferno.) i like the mips - should be more of them out there. brucee From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <56a297000708021747r59fe6512g654f56d2e95d9eb2@mail.gmail.com> Date: Fri, 3 Aug 2007 09:47:40 +0900 From: "Noah Evans" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <3e1162e60708020921y28b033a4r52ced876941e6c18@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> <3e1162e60708020921y28b033a4r52ced876941e6c18@mail.gmail.com> Topicbox-Message-UUID: 9b7be302-ead2-11e9-9d60-3106f5b1d025 Hey David, I haven't mentioned it on this list yet, but my summer of code project has inferno booting on the ds. I can make it to wm/sh. Right now I'm working on touch screen or wifi support. If you're interested and have a flash card or an emulator(I like no$gba) I'll hook you up with a game rom and the source. Noah On 8/3/07, David Leimbach wrote: > > > On 8/2/07, ron minnich wrote: > > There is some interest from this quarter: http://sicortex.com/ > > > > in a MIPS port. yes, of Plan 9. > > > > While it is cool to keep old dead hardware going, I wish I could > > entice you folks to look at embedded boards with the 4-core mips chip. > > Same processor as in sicortex. Much more useful to the world at large. > > > > thanks > > > > ron > > > 4 core mips eh? That's pretty interesting. > > I need to get back into playing around with the nintendo DS again. I just > wish I had more free time to do so... > > > From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <3e1162e60708030756h4b9cba29rffe92577aeced7ee@mail.gmail.com> Date: Fri, 3 Aug 2007 07:56:53 -0700 From: "David Leimbach" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <56a297000708021747r59fe6512g654f56d2e95d9eb2@mail.gmail.com> MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_98459_29564697.1186153013650" References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> <3e1162e60708020921y28b033a4r52ced876941e6c18@mail.gmail.com> <56a297000708021747r59fe6512g654f56d2e95d9eb2@mail.gmail.com> Topicbox-Message-UUID: 9bfbb190-ead2-11e9-9d60-3106f5b1d025 ------=_Part_98459_29564697.1186153013650 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline On 8/2/07, Noah Evans wrote: > > Hey David, > > I haven't mentioned it on this list yet, but my summer of code project > has inferno booting on the ds. I can make it to wm/sh. Right now I'm > working on touch screen or wifi support. If you're interested and have > a flash card or an emulator(I like no$gba) I'll hook you up with a > game rom and the source. Noah I'm extremely interested. Especially in how you got it all compiled :-) Every time I thought I'd have time to sit down with the toolchain, I ended up getting married or buying a house or something :-) I'm hoping I'll have some time for actually playing with this in the near future. Dave On 8/3/07, David Leimbach wrote: > > > > > > On 8/2/07, ron minnich wrote: > > > There is some interest from this quarter: http://sicortex.com/ > > > > > > in a MIPS port. yes, of Plan 9. > > > > > > While it is cool to keep old dead hardware going, I wish I could > > > entice you folks to look at embedded boards with the 4-core mips chip. > > > Same processor as in sicortex. Much more useful to the world at large. > > > > > > thanks > > > > > > ron > > > > > 4 core mips eh? That's pretty interesting. > > > > I need to get back into playing around with the nintendo DS again. I > just > > wish I had more free time to do so... > > > > > > > ------=_Part_98459_29564697.1186153013650 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline

On 8/2/07, Noah Evans <noah.evans@gmail.com> wrote:
Hey David,

I haven't mentioned it on this list yet, but my summer of code project
has inferno booting on the ds. I can make it to wm/sh. Right now I'm
working on touch screen or wifi support. If you're interested and have
a flash card or an emulator(I like no$gba) I'll hook you up with a
game rom and the source.
 

Noah

I'm extremely interested.  Especially in how you got it all compiled :-)

Every time I thought I'd have time to sit down with the toolchain, I ended up getting married or buying a house or something :-)

I'm hoping I'll have some time for actually playing with this in the near future.

Dave

On 8/3/07, David Leimbach <leimy2k@gmail.com> wrote:
>
>
> On 8/2/07, ron minnich <rminnich@gmail.com> wrote:
> > There is some interest from this quarter: http://sicortex.com/
> >
> > in a MIPS port. yes, of Plan 9.
> >
> > While it is cool to keep old dead hardware going, I wish I could
> > entice you folks to look at embedded boards with the 4-core mips chip.
> > Same processor as in sicortex. Much more useful to the world at large.
> >
> > thanks
> >
> > ron
> >
> 4 core mips eh?  That's pretty interesting.
>
>  I need to get back into playing around with the nintendo DS again.  I just
> wish I had more free time to do so...
>
>
>

------=_Part_98459_29564697.1186153013650-- From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <3e1162e60708030808hf553369k8f8541b2d5835608@mail.gmail.com> Date: Fri, 3 Aug 2007 08:08:50 -0700 From: "David Leimbach" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <3e1162e60708030756h4b9cba29rffe92577aeced7ee@mail.gmail.com> MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_98639_22867960.1186153730548" References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> <3e1162e60708020921y28b033a4r52ced876941e6c18@mail.gmail.com> <56a297000708021747r59fe6512g654f56d2e95d9eb2@mail.gmail.com> <3e1162e60708030756h4b9cba29rffe92577aeced7ee@mail.gmail.com> Topicbox-Message-UUID: 9c16c76e-ead2-11e9-9d60-3106f5b1d025 ------=_Part_98639_22867960.1186153730548 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline On 8/3/07, David Leimbach wrote: > > > > On 8/2/07, Noah Evans wrote: > > > > Hey David, > > > > I haven't mentioned it on this list yet, but my summer of code project > > has inferno booting on the ds. I can make it to wm/sh. Right now I'm > > working on touch screen or wifi support. If you're interested and have > > a flash card or an emulator(I like no$gba) I'll hook you up with a > > game rom and the source. > > > > Noah > > > > I'm extremely interested. Especially in how you got it all compiled :-) > > > Every time I thought I'd have time to sit down with the toolchain, I ended > up getting married or buying a house or something :-) > > > I'm hoping I'll have some time for actually playing with this in the near > future. > > > Dave > Just occurred to me, 5c 5a 5l are for ARM7 it looks like... The DS has ARM7 AND and ARM9. ARM9 is used to control wifi and touchscreen, and the two CPUs communicate via a FIFO. So... do we have an ARM9 compiler? :-) Sounds like we might need one. Dave On 8/3/07, David Leimbach wrote: > > > > > > > > > On 8/2/07, ron minnich wrote: > > > > There is some interest from this quarter: http://sicortex.com/ > > > > > > > > in a MIPS port. yes, of Plan 9. > > > > > > > > While it is cool to keep old dead hardware going, I wish I could > > > > entice you folks to look at embedded boards with the 4-core mips > > chip. > > > > Same processor as in sicortex. Much more useful to the world at > > large. > > > > > > > > thanks > > > > > > > > ron > > > > > > > 4 core mips eh? That's pretty interesting. > > > > > > I need to get back into playing around with the nintendo DS again. I > > just > > > wish I had more free time to do so... > > > > > > > > > > > > > ------=_Part_98639_22867960.1186153730548 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline

On 8/3/07, David Leimbach <leimy2k@gmail.com> wrote:


On 8/2/07, Noah Evans < noah.evans@gmail.com> wrote:
Hey David,

I haven't mentioned it on this list yet, but my summer of code project
has inferno booting on the ds. I can make it to wm/sh. Right now I'm
working on touch screen or wifi support. If you're interested and have
a flash card or an emulator(I like no$gba) I'll hook you up with a
game rom and the source.
 

Noah

 
I'm extremely interested.  Especially in how you got it all compiled :-)

 
Every time I thought I'd have time to sit down with the toolchain, I ended up getting married or buying a house or something :-)

 
I'm hoping I'll have some time for actually playing with this in the near future.

 
Dave


Just occurred to me, 5c 5a 5l are for ARM7 it looks like... The DS has ARM7 AND and ARM9.  ARM9 is used to control wifi and touchscreen, and the two CPUs communicate via a FIFO.  

 
So... do we have an ARM9 compiler?  :-)

Sounds like we might need one.

Dave
 

On 8/3/07, David Leimbach <leimy2k@gmail.com> wrote:
>
>
> On 8/2/07, ron minnich <rminnich@gmail.com> wrote:
> > There is some interest from this quarter: http://sicortex.com/
> >
> > in a MIPS port. yes, of Plan 9.
> >
> > While it is cool to keep old dead hardware going, I wish I could
> > entice you folks to look at embedded boards with the 4-core mips chip.
> > Same processor as in sicortex. Much more useful to the world at large.
> >
> > thanks
> >
> > ron
> >
> 4 core mips eh?  That's pretty interesting.
>
>  I need to get back into playing around with the nintendo DS again.  I just
> wish I had more free time to do so...
>
>
>


------=_Part_98639_22867960.1186153730548-- From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <56a297000708032013s82dde6gbdcd770388507549@mail.gmail.com> Date: Sat, 4 Aug 2007 12:13:40 +0900 From: "Noah Evans" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <3e1162e60708030756h4b9cba29rffe92577aeced7ee@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> <3e1162e60708020921y28b033a4r52ced876941e6c18@mail.gmail.com> <56a297000708021747r59fe6512g654f56d2e95d9eb2@mail.gmail.com> <3e1162e60708030756h4b9cba29rffe92577aeced7ee@mail.gmail.com> Topicbox-Message-UUID: 9d92e460-ead2-11e9-9d60-3106f5b1d025 Hey David, Compiling isn't that much of a problem really. Devkitpro comes with a utility called ndstool which will take the arm7 and arm9 executables and throw them together with the proper nintendo header. All you need to do when you compile is make sure that you know where your entry points are and tell 5l you don't need any headers. I was pretty clueless about the whole thing when I started but Charles has been great in guiding me through things. Noah On 8/3/07, David Leimbach wrote: > > > On 8/2/07, Noah Evans wrote: > > Hey David, > > > > I haven't mentioned it on this list yet, but my summer of code project > > has inferno booting on the ds. I can make it to wm/sh. Right now I'm > > working on touch screen or wifi support. If you're interested and have > > a flash card or an emulator(I like no$gba) I'll hook you up with a > > game rom and the source. > > > Noah > > I'm extremely interested. Especially in how you got it all compiled :-) > > Every time I thought I'd have time to sit down with the toolchain, I ended > up getting married or buying a house or something :-) > > I'm hoping I'll have some time for actually playing with this in the near > future. > > Dave > > > On 8/3/07, David Leimbach wrote: > > > > > > > > > On 8/2/07, ron minnich wrote: > > > > There is some interest from this quarter: http://sicortex.com/ > > > > > > > > in a MIPS port. yes, of Plan 9. > > > > > > > > While it is cool to keep old dead hardware going, I wish I could > > > > entice you folks to look at embedded boards with the 4-core mips chip. > > > > Same processor as in sicortex. Much more useful to the world at large. > > > > > > > > thanks > > > > > > > > ron > > > > > > > 4 core mips eh? That's pretty interesting. > > > > > > I need to get back into playing around with the nintendo DS again. I > just > > > wish I had more free time to do so... > > > > > > > > > > > > > From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <56a297000708032016n228b99faof8e383c8aec7d9de@mail.gmail.com> Date: Sat, 4 Aug 2007 12:16:29 +0900 From: "Noah Evans" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <3e1162e60708030808hf553369k8f8541b2d5835608@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> <3e1162e60708020921y28b033a4r52ced876941e6c18@mail.gmail.com> <56a297000708021747r59fe6512g654f56d2e95d9eb2@mail.gmail.com> <3e1162e60708030756h4b9cba29rffe92577aeced7ee@mail.gmail.com> <3e1162e60708030808hf553369k8f8541b2d5835608@mail.gmail.com> Topicbox-Message-UUID: 9d97214c-ead2-11e9-9d60-3106f5b1d025 Hey David, Other than a problem with a picky emulator(it didn't like 5l's opcodes for a few things), 5[acl] seem to work fine with the arm9 in the ds. Eventually I'm going to try to move as much as I can to thumb, but right now the tool chain is being very good to me. Best Regards, Noah On 8/4/07, David Leimbach wrote: > > > On 8/3/07, David Leimbach wrote: > > > > > > > > On 8/2/07, Noah Evans < noah.evans@gmail.com> wrote: > > > Hey David, > > > > > > I haven't mentioned it on this list yet, but my summer of code project > > > has inferno booting on the ds. I can make it to wm/sh. Right now I'm > > > working on touch screen or wifi support. If you're interested and have > > > a flash card or an emulator(I like no$gba) I'll hook you up with a > > > game rom and the source. > > > > > > > > > Noah > > > > > > > > I'm extremely interested. Especially in how you got it all compiled :-) > > > > > > Every time I thought I'd have time to sit down with the toolchain, I ended > up getting married or buying a house or something :-) > > > > > > I'm hoping I'll have some time for actually playing with this in the near > future. > > > > > > Dave > > > > Just occurred to me, 5c 5a 5l are for ARM7 it looks like... The DS has ARM7 > AND and ARM9. ARM9 is used to control wifi and touchscreen, and the two > CPUs communicate via a FIFO. > > > So... do we have an ARM9 compiler? :-) > > Sounds like we might need one. > > Dave > > > > > > > > On 8/3/07, David Leimbach wrote: > > > > > > > > > > > > On 8/2/07, ron minnich wrote: > > > > > There is some interest from this quarter: http://sicortex.com/ > > > > > > > > > > in a MIPS port. yes, of Plan 9. > > > > > > > > > > While it is cool to keep old dead hardware going, I wish I could > > > > > entice you folks to look at embedded boards with the 4-core mips > chip. > > > > > Same processor as in sicortex. Much more useful to the world at > large. > > > > > > > > > > thanks > > > > > > > > > > ron > > > > > > > > > 4 core mips eh? That's pretty interesting. > > > > > > > > I need to get back into playing around with the nintendo DS again. I > just > > > > wish I had more free time to do so... > > > > > > > > > > > > > > > > > > > > > From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <21ce9b07dcdcf7c616ebf09d5321011d@terzarima.net> To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel From: Charles Forsyth Date: Sat, 4 Aug 2007 11:01:15 +0100 In-Reply-To: <56a297000708032016n228b99faof8e383c8aec7d9de@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 9daf0a5a-ead2-11e9-9d60-3106f5b1d025 > Eventually I'm going to try to move as much as I can to thumb, but > right now the tool chain is being very good to me. i'd ignore thumb. we can do it (cf. tc, and the extensive cross-calling support in inferno's 5l) but i'd still ignore it. From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <56a297000708040511u4c03c46aw6f39daf22366dd32@mail.gmail.com> Date: Sat, 4 Aug 2007 21:11:54 +0900 From: "Noah Evans" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <21ce9b07dcdcf7c616ebf09d5321011d@terzarima.net> MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <56a297000708032016n228b99faof8e383c8aec7d9de@mail.gmail.com> <21ce9b07dcdcf7c616ebf09d5321011d@terzarima.net> Topicbox-Message-UUID: 9dc6d36a-ead2-11e9-9d60-3106f5b1d025 You're right. But in the end wouldn't thumb be faster? Most of the homebrew/professional software for the ds is written in thumb with arm for the interrupt handlers and such. IIRC the ds reads are in 16bit increments. I did a naive compile to thumb a while back, it "worked" insofar as the kernel booted but the graphics were messed up. Noah On 8/4/07, Charles Forsyth wrote: > > Eventually I'm going to try to move as much as I can to thumb, but > > right now the tool chain is being very good to me. > > i'd ignore thumb. we can do it (cf. tc, and the extensive cross-calling support > in inferno's 5l) but i'd still ignore it. > > From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <3e1162e60708041057w247bc8c8m5b10abb0839d7408@mail.gmail.com> Date: Sat, 4 Aug 2007 10:57:30 -0700 From: "David Leimbach" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <56a297000708032013s82dde6gbdcd770388507549@mail.gmail.com> MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_20578_696151.1186250250633" References: <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <3e1162e60708020857s377cfdd2wd2bc4ef5b09f56ea@mail.gmail.com> <13426df10708020911s22dbab15y3aac8da20b139666@mail.gmail.com> <3e1162e60708020921y28b033a4r52ced876941e6c18@mail.gmail.com> <56a297000708021747r59fe6512g654f56d2e95d9eb2@mail.gmail.com> <3e1162e60708030756h4b9cba29rffe92577aeced7ee@mail.gmail.com> <56a297000708032013s82dde6gbdcd770388507549@mail.gmail.com> Topicbox-Message-UUID: 9dd15d08-ead2-11e9-9d60-3106f5b1d025 ------=_Part_20578_696151.1186250250633 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline On 8/3/07, Noah Evans wrote: > > Hey David, > > Compiling isn't that much of a problem really. Devkitpro comes with a > utility called ndstool which will take the arm7 and arm9 executables > and throw them together with the proper nintendo header. > > All you need to do when you compile is make sure that you know where > your entry points are and tell 5l you don't need any headers. I was > pretty clueless about the whole thing when I started but Charles has > been great in guiding me through things. > > Noah Cool I'd be happy to check it all out. Devkitpro does make things pretty simple. ndstool I hadn't studied to closely... used some of the other projects as a template for the tinkering I've been doing when I had the time. Dave ------=_Part_20578_696151.1186250250633 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline

On 8/3/07, Noah Evans <noah.evans@gmail.com> wrote:
Hey David,

Compiling isn't that much of a problem really. Devkitpro comes with a
utility called ndstool which will take the arm7 and arm9 executables
and throw them together with the proper nintendo header.

All you need to do when you compile is make sure that you know where
your entry points are and tell 5l you don't need any headers. I was
pretty clueless about the whole thing when I started but Charles has
been great in guiding me through things.

Noah


Cool I'd be happy to check it all out.  Devkitpro does make things pretty simple.  ndstool I hadn't studied to closely... used some of the other projects as a template for the tinkering I've been doing when I had the time.

Dave 

 

------=_Part_20578_696151.1186250250633-- From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: Date: Mon, 13 Aug 2007 11:11:37 +0100 From: "roger peppe" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <20070802154105.GA68665@kris.home> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <6b0697bb7fd94b94ab3ce6798d1bd69c@quintile.net> <444a56a73e258d33fc3936866c697ab1@akira.nop.cx> <5d375e920708020826g1dff980x59a8e29b01b47e30@mail.gmail.com> <6e35c0620708020838y7e154f94r49f93d37cc102d4f@mail.gmail.com> <20070802154105.GA68665@kris.home> Topicbox-Message-UUID: a74cbf58-ead2-11e9-9d60-3106f5b1d025 On 8/2/07, Kris Maglione wrote: > On Thu, Aug 02, 2007 at 08:38:11AM -0700, Jack Johnson wrote: > >On 8/2/07, Uriel wrote: > >> Brucee did an Inferno port to the Play Station 2, a port to the PSP > >> might be nice also. Of course, there is the question of why bother > >> porting Plan 9 when you could port Inferno instead (and more easily). > > > >On that front, something I haven't tried or looked into, is there any > >way to get drawterm functionality from an Inferno client? > > /n/sources/contrib/rog/infauth further to that, i recently spent a little time getting this going on a recent vanilla inferno distribution, and realised that it's probably more involved than it should be, and it lacked one or two pieces that i'd put together in the meantime. i've put those in, but some more documentation would probably be useful. i think forsyth might put some bits of it into the distribution, which would be nice, but as he's as busy as usual, i don't expect that any time soon. using inferno as a drawterm means that you can have a non-graphical shell window (local mouse interaction and editing, remote commands) which is useful when connecting through higher latency connections. i wouldn't be without it. From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: From: erik quanstrom Date: Mon, 13 Aug 2007 07:45:20 -0400 To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: a7644f6a-ead2-11e9-9d60-3106f5b1d025 > using inferno as a drawterm means that you can have a > non-graphical shell window (local mouse interaction and editing, remote > commands) which is useful when connecting through higher > latency connections. i wouldn't be without it. you don't have to start rio on drawterm. that's controlled by your profile. comment out these lines from your profile if you don't want rio: case cpu ...blah blah blah... if (! test -e /mnt/term/mnt/wsys) { # cpu call from drawterm exec rio } - erik From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: Date: Mon, 13 Aug 2007 14:19:49 +0100 From: "roger peppe" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: Topicbox-Message-UUID: a7a4b6ae-ead2-11e9-9d60-3106f5b1d025 On 8/13/07, erik quanstrom wrote: > > using inferno as a drawterm means that you can have a > > non-graphical shell window (local mouse interaction and editing, remote > > commands) which is useful when connecting through higher > > latency connections. i wouldn't be without it. > > you don't have to start rio on drawterm. that's controlled by your profile. but if you don't start rio, the drawterm console only provides limited functionality, (unless i tried a broken version) - no mouse selection, cut, paste, hold-mode, scrollback, etc. From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: From: erik quanstrom Date: Mon, 13 Aug 2007 09:53:34 -0400 To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: a82e673c-ead2-11e9-9d60-3106f5b1d025 > but if you don't start rio, the drawterm console only provides limited > functionality, > (unless i tried a broken version) - no mouse selection, cut, paste, hold-mode, > scrollback, etc. you didn't say you wanted those. ;-) what about ssh? ssh isn't too hard to setup. you will need netkey from p9p. - erik From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: Date: Mon, 13 Aug 2007 15:17:00 +0100 From: "roger peppe" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: Topicbox-Message-UUID: a8780e1e-ead2-11e9-9d60-3106f5b1d025 On 8/13/07, erik quanstrom wrote: > > but if you don't start rio, the drawterm console only provides limited > > functionality, > > (unless i tried a broken version) - no mouse selection, cut, paste, hold-mode, > > scrollback, etc. > > you didn't say you wanted those. ;-) what about ssh? ssh isn't too hard > to setup. you will need netkey from p9p. ... but if i used ssh, i wouldn't get easy access to /mnt/term, with all of the benefits that that implies. likewise, i wouldn't be able to create new shell or rio windows spawned from within the same cpu session (i.e. sharing the same environment, including the name space). when i use inferno as a drawterm, i get a local shell window, but plumbed images pop up in new inferno windows, and plumbed files show up in my acme window. i.e. i get the best of both worlds (not quite as good as running native plan 9, of course, but better than drawterm IMHO) From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <52359d779c2b5170e9eabb9b9567cc27@coraid.com> From: erik quanstrom Date: Mon, 13 Aug 2007 11:59:24 -0400 To: 9fans@cse.psu.edu Subject: Re: [9fans] Mips kernel In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: a88a570e-ead2-11e9-9d60-3106f5b1d025 > ... but if i used ssh, i wouldn't get easy access to /mnt/term, > with all of the benefits that that implies. likewise, i wouldn't be > able to create new shell > or rio windows spawned from within the same cpu session (i.e. sharing > the same environment, > including the name space). > > when i use inferno as a drawterm, i get a local shell window, but plumbed images > pop up in new inferno windows, and plumbed files show up in my acme window. > i.e. i get the best of both worlds (not quite as good as running > native plan 9, of course, > but better than drawterm IMHO) if what you really want is file access, use import. - erik From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: Date: Mon, 13 Aug 2007 18:16:12 +0100 From: "roger peppe" To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu> Subject: Re: [9fans] Mips kernel In-Reply-To: <52359d779c2b5170e9eabb9b9567cc27@coraid.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline References: <52359d779c2b5170e9eabb9b9567cc27@coraid.com> Topicbox-Message-UUID: a8906702-ead2-11e9-9d60-3106f5b1d025 > if what you really want is file access, use import. what i really want is a plan9-style cpu connection, with local and remote resources equally available to any commands i might choose to run on the remote computer. it's a powerful thing that i got used to when i was running plan 9 all the time, and something i'm reluctant to give up, now that i often use a different system. using inferno as a drawterm means that largely, i don't have to. you're right, every individual piece of functionality that i use can be obtained through some tool or other - but it's in the synthesis of all of it via 9p that the beauty shines through - i can mix and match local and remote on an ad hoc basis in a very natural way. for me, drawterm only gives one half of the equation; it's very nice to be able to do arbitrary client-side stuff too.