From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: From: erik quanstrom Date: Wed, 22 Mar 2006 20:29:27 -0600 To: 9fans@cse.psu.edu Subject: Re: [9fans] ttf2subf MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Topicbox-Message-UUID: 1be5aa48-ead1-11e9-9d60-3106f5b1d025 all this is true, but i don't know of any bitmap fonts with good unicode coverage. the freetype library does know how to decode the bitmaps and hints encoded ttf fonts. - erik On Wed Mar 22 20:26:07 CST 2006, rsc@swtch.com wrote: > generating screen fonts from ttf is basically not a good idea. > they're going to be ugly at the low resolutions unless they > were explicitly designed to double as screen fonts. the only > examples i know of in that camp are verdana and georgia, > but i'm not sure that the magic ttf goo that encodes how to > make them look good at small resolutions is known to libfreetype. > http://www.will-harris.com/verdana-georgia.htm > > you're much better off finding fonts that were designed as > real bitmap fonts from the start. any of apple's early bitmap > fonts would fit this category too, but i'm sure they're not > available for general use. > > all that said, we've got a collection of very nice fonts - the pelm, > lucm, and lucida bitmaps - i'd stick to those. if you must, there's > always the x11 fixed-width fonts (/lib/font/bit/fixed). > > russ >