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From: Russ Cox <russcox@gmail.com>
To: Fans of the OS Plan 9 from Bell Labs <9fans@cse.psu.edu>
Subject: Re: [9fans] Drawterm Performance on Different OSes
Date: Tue, 29 Mar 2005 19:33:32 -0500	[thread overview]
Message-ID: <ee9e417a050329163315aa07d8@mail.gmail.com> (raw)
In-Reply-To: <45303.128.107.253.38.1112161613.squirrel@www.infernopark.com>

> i am thinking if host on which drawterm runs is set to 24bpp or 32bpp,
> plan9 needs to send bulkier data for screen updates causing the
> bottleneck. setting it to lower bpp may solve it? or am i wrong?

most applications do not read or write raw images.
usually images are constructed with sequences of
draw instructions whose size is mostly depth-independent.
when sections of images are copied to other images
(for example, when using overlapping windows in rio),
all the image data is kept inside drawterm.  the plan 9
side never sees the raw images.

if you're running emu or links or something like that,
then yes you're right.  but for acme, rio, and sam, the
depth should not matter.

russ


  parent reply	other threads:[~2005-03-30  0:33 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2005-03-29 16:49 Greg Pavelcak
2005-03-29 22:03 ` Russ Cox
2005-03-30  5:46 ` vdharani
2005-03-30  0:27   ` andrey mirtchovski
2005-03-30  0:33   ` Russ Cox [this message]
2005-03-30  6:19     ` vdharani
2005-04-04 23:20       ` andrey mirtchovski

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